Regulus, let's discuss his uses

Look guys/gals, only about 2% of regulus players are good with him.  And there is a regulus in every game, nearly every team, on PUG games.  Let's just make an assumption and say that you aren't one of the elite.

Here are some pointers.  I know you're probably new to the game, and the real machinations of fights are a little foreign.

 

-Standing back and sniping does not help your team.

  Why?  Because one of your teammates is trying to hold a lane in a 2 versus 1.  You need to find someway of getting in there and making it a 2v2.  Remember, if you keep moving ("twitching around"), you will not auto-attack.  You need to keep auto-attacking.  Get the idea?

 

-Getting kills does not mean you are doing well. 

  Why?  See pointer #1.  You aren't "earning" those kills.  You're stealing them or just getting the last hit in as they run.  Spending it on yourself will cost the game.  You need to spend 90% of that money on your team's upgrades.  If you are a ways from an upgrade, buy an item for yourself, but be ready to sell it THE MINUTE YOU HIT THE WAR SCORE LEVEL that you need for that team upgrade.  A regulus with 5000hp still gets pwned by a UB or pretty much anything.

 

-You better have mines.  And you better NOT throw them on creep waves if it'll drain your mana or if a DG fight is brewing.

  Why?  That's your biggest contribution to a lane fight.  Run up and throw 1200 dmg worth of mines on the enemy, plus slowing him.  That turns fights.  That wins games.  Practice your throw, aim for the guys feet.  Don't throw behind him or in front.  "In case he runs" does not help your dying teammate.  This is not about you, it's about the guy you are supporting (and you are support).  Ask anyone, you can't count how often a reg player will waste all his mana on creeps and then float off during a fight with "oom".

 

Those three pointers will help out more than anything else.  I would suggest getting maximum speed and a few hp items.  Most builds call for "no scope", but I disagree.  Maybe a pro player doesn't need that, but we're not pro's, now are we?  You need that max range, to stand behind the DG your supporting, auto-attacking his target and throwing mines on the enemy.  When they come after you, you run like hell.  If you're super fast, you'll get away quick and can turn around and re-engage.  Max mines will slow the enemy, also, which is a huge boost.

It's not about kills, it's about holding a lane.  You probably can't do that, especially with a DG right there.  You need to link up with a teammate, and work to support him/her.  I can't count how many games that we've had a useless reg (pretty much all games with reg).  And he thinks he's superman since he stole 9 kills, then buys gold and priests and never again helps out. 

 

Look at the big picture.  If your team is constantly falling back from lanes, your losing.  If your team is not dying very much, but you're still losing, it is PROBABLY because of you.  Because regulus is weak and it's 3 versus 2 out there, with you contributing a measely 20% of what any other DG would. 

My biggest advice would be to stop playing regulus to hide from the fight.  Pick a tank DG and practice some, learn how it goes.  Sedna is way more useful in a fight as a support DG, but if you MUST play Regulus, play him stronger.  Saving your own skin and buying items for youself is costing the game, AND IT IS YOUR FAULT.

7,013 views 55 replies
Reply #1 Top

You missed the very important step.

 

TB and Regelus do not work well together unless you are absolutely pro with them, and even than it is still a liability.

Reply #2 Top

-Standing back and sniping does not help your team.

Playing both With and Against Reg, I'll tell you that this can go either way. If you wanna be the little douche that ONLY sits back and snipes, you are worthless.

If you are intelligent with your snipes (and snipe often) you are a huge value to the team. I used to play with a great Reg all the time and if you focus on sniping the opposite lane WHILE you hold your lane, you will be a great Boon.

-Getting kills does not mean you are doing well.

I dunno about anyone else, but as long as the enemy dies, I could care less who got the killing blow. If he is finish off DGs, he is doing his job.

-You better have mines.  And you better NOT throw them on creep waves if it'll drain your mana or if a DG fight is brewing.

I agree somewhat here. While I LOVE a Reg with mines (who doesnt love dragging a DG through a field) I do not agree about not using them on creep waves. I don't play reg but I would leave that 100% at his discretion. I would say though that he should probably wait till Priests though.

Reply #3 Top

Quoting synnworld, reply 1
You missed the very important step.

 

TB and Regelus do not work well together unless you are absolutely pro with them, and even than it is still a liability.
End of synnworld's quote
Me and my Reg buddy owned face with Reg/TB for a long time. Was the second season though.

Reply #4 Top

Regulus' best and most important use is cross-lane sniping.  Lots of it.  With a staff of renewal, that's a large chunk of damage every 12 seconds on the opposing lane.  Assuming the contest in the lane you're sniping is even remotely even, that will be an unrecoverable amount of pressure to deal with, winning you a lane you're not even in.

Reply #5 Top

I think that he means that holding back your snipes until you are sure to get a killsteal is a shitty way to play Reg. Instead, you open with a snipe just as they commit and engage, snipe in the middle if you can, and THEN finish with a snipe, assuming you have tracking bug.

I typically let my regs get the kill by backing off whenever a target gets ~500 hp. I'm perfectly content with my assist. However, if he is waiting to snipe until the enemy is at 300 well, there is a problem there.

Reply #6 Top

Quoting abuggeredhedgie, reply 5
I think that he means that holding back your snipes until you are sure to get a killsteal is a shitty way to play Reg. Instead, you open with a snipe just as they commit and engage, snipe in the middle if you can, and THEN finish with a snipe, assuming you have tracking bug.

I typically let my regs get the kill by backing off whenever a target gets ~500 hp. I'm perfectly content with my assist. However, if he is waiting to snipe until the enemy is at 300 well, there is a problem there.
End of abuggeredhedgie's quote

If that is the case, then I agree 100%

Reply #7 Top

Just don't use Regulus unless people fellate you over your record every time you join a game. He's not good.

Reply #8 Top

A few hundred is pushing it, but hes definantly not someone to start with. Or a good second pick.

Reply #9 Top

Quoting Teseer, reply 8
A few hundred is pushing it, but hes definantly not someone to start with. Or a good second pick.
End of Teseer's quote
I really disagree, most players have way more games than you realize, even the bad ones.

Reply #10 Top

Sniping the whole time an enemy is engaged is fine, but sniping just to harass should be avoided unless there is a clear benefit. Sniping while an ally has engaged the enemy is extremely helpful, and should be done as much as possible.

Mines to push lanes is needed, but they will suck until lvl 2. Get lvl 2 mines as soon as you hit lvl 4 if you want to push a lane. Get mark at lvl 5 if mines aren't doing it on their own.

Reply #11 Top

Quoting HorseStrangler, reply 9

Quoting Teseer, reply 8A few hundred is pushing it, but hes definantly not someone to start with. Or a good second pick.I really disagree, most players have way more games than you realize, even the bad ones.
End of HorseStrangler's quote

I don't consider myself a 'bad' player, but I only have like 225 if the stat tracking is accurate.

Reply #12 Top

Mark really isn't all that useful X_x it's decent for kiting but it's not a very efficient use of mana.

Reply #13 Top

Pisses me off as TB, lol.

As TB, you have to be ice to chase obviously and I cant tell you how many times Reg has gotten away by hitting me with MotB RIGHT before i shift from Fire to Frost (which triggers it btw) and I can't catch him. Very frustrating but always a good move on his part.

Reply #14 Top

I don't consider myself a 'bad' player, but I only have like 225 if the stat tracking is accurate.
End of quote
I still wouldn't want yo to play Regulus on my team (not that I woudl honestly want pretty much anyone to).

Reply #15 Top

I feel like I should be offended, lol.

Reply #16 Top

Quoting Teseer, reply 15
I feel like I should be offended, lol.
End of Teseer's quote
Should you? Perhaps I should have stated "myself included," because I am. Reg is just not good under normal circumstances.

Reply #17 Top

I was just kidding, I hate playing Reg :)

Reply #18 Top

reg generally aint good but most people suck even more than neccessary. most think snipe is just for stealing kills. thats the biggest problem i have with reg players. they run around, waste mines on creeps, steal kills and then dont buy cit upgrades.

Reply #19 Top

Quoting abuggeredhedgie, reply 12
Mark really isn't all that useful it's decent for kiting but it's not a very efficient use of mana.
End of abuggeredhedgie's quote

I do just fine with it. It's a good way to help push.

Reg is just too hard for most people to play, imo. It requires advance planning, and doing well with him is prone to failure. Personally, I wish either his cooldowns were much shorter or his mines and snipes did a good bit more damage, just to really seal the deal if you manage to pull off a  /mark/6+3 mine trap/snipe. The damage when you pull it off is insane, but pulling it off rarely happens against the top players.

Reply #20 Top

Regulus, when played correctly, can be super annoying while racking up high damage and causing enemies to back off earlier because of snipe.  I do agree, however, that he needs a significant buff, especially to angelic fury, mark of the betrayer, and perhaps some more early game hitpoints and / or armor.  The real problem is that he has no ability to stun. Mark of the betrayer should become mana burn imo.  

Reply #21 Top

Quoting Teseer, reply 6

Quoting abuggeredhedgie, reply 5I think that he means that holding back your snipes until you are sure to get a killsteal is a shitty way to play Reg. Instead, you open with a snipe just as they commit and engage, snipe in the middle if you can, and THEN finish with a snipe, assuming you have tracking bug.

I typically let my regs get the kill by backing off whenever a target gets ~500 hp. I'm perfectly content with my assist. However, if he is waiting to snipe until the enemy is at 300 well, there is a problem there.
If that is the case, then I agree 100%
End of Teseer's quote

 

Yes.  I REALLY don't care if a reg steals a kill.  AS. LONG. AS. HE. SPENDS. $$$. ON. THE. TEAM.

Steal all my kills, I don't care at all, as long as you're buying angels/pults/gold/etc.  Team wins, I win, GG.

Reg should be auto-attacking with his supported DG, cross-sniping the other lane, and throwing mines.  Snipe often as he can, help keep the other lane in check.

And throwing mines, don't get confused.  I'm saying "Do NOT throw mines on creeps until you have 0 mana, then not help in a fight because of that."  If that is unclear, I mean when Reg burns up all his mana to get creep kills, then when the enemy DG shows up, he stays out of the fight because "oom" (plus this is the reg players that does not auto-attack at all).

I've really run into a lot of regs that rage against the team since they steal like 9 or more kills, and believe they are skillful for it.  They never even fired a shot until that last 300hp.  Then they spend it on themselves. 

 

Oh yes!  COMMUNICATE.  That should definitely be added.  Try to let your teammates know who you are watching, if/when you are sniping, etc.  When you need to run.

Reply #22 Top

I broke down and tried a game with reg, played my "waterboy" build idea.

We won, fairly easily.  I used range and speed to stay with "my DG" (whoever you dedicated support).  Used about 2 or 3 universal cubes to heal my DG.  1 time they still died, other 2 they escaped with a "thx!".

UB would come after me repeatedly, but with superior speed and a healing potion, I got away 90% of the (died once to him).  He died 4 times just chasing me, with Sedna biting his ass as he chased me. 

Snipe every chance possible.  Once I saw that they always went for me, I would have mines in position before I started engaging.

 

End game, I was only lvl 11 to my teammates 13 and 14.  I had 1 kill (lots of assists).  I bought cur, fs1, dmg1, cur2, priests, giants (someone already got angels and pults just as I was TP'ing back to do it).  I had a uni cube at all times.  Etc, etc.

 

Not a superior build, but it's team orientated.  Some pro's (and people who don't work or shower) can use reg so well they can push a DG 1v1.  Not I.  Not 99% of us. 

On a sad note, my team would have benefited much more from me playing as a tank DG.  I had to work my buns off to help out with reg, trying to cap every flag, snipe every battle, mine every retreat, mark every pursuer, etc etc.

Reply #23 Top

He is gimped as soon as you learn to stack armor and health. Unfortunately most people who aren''t "Good" don't ever learn this.

A fed Reg is still dangerous when you are down by several 1000 gold... so the legend of pew pew pew perpetuates in Pantheon.

Reply #24 Top

Quoting LORD-ORION, reply 23
He is gimped as soon as you learn to stack armor and health. Unfortunately most people who aren''t "Good" don't ever learn this.

A fed Reg is still dangerous when you are down by several 1000 gold... so the legend of pew pew pew perpetuates in Pantheon.
End of LORD-ORION's quote

Yes, an AA reg with Mard's hammer + AF + Slayer's + Mageslayer is pretty painful. But if you're saving all that gold and burning it on yourself (which is what most Reg's do) thennnnn yeah. You're losing it for the team.

Number 1 thing I hate to hear:

"Only 2000 more gold until I get my Mageslayer then I can fight"

Reply #25 Top

Yes, an AA reg with Mard's hammer + AF + Slayer's + Mageslayer
End of quote
Ugh. BotS all the way, the damage difference is paltry and the utility of infinite mana is much more beneficial. A pure AF reg using no other abilities is going to need a helm sooner or later as his attack speed increases. That single weapon slot pushes BotS way over Mard's. Mard's hammer is not a good item.