ok minion code fix was a bitch but i got it in there. It edits BuffAffects.lua which i was trying to avoid due to potential conflicts (ie uberfix although it seems ok) but now minion health will correctly update after purchasing an item with + minion health.
Before when you purchased an item with + minion health it was setting the health back to default blueprint health and effectively removing my buff. This was universal across all minions (they are all summoned with one of 2 health buffs applied.
helm of fortune has been given a small buff:
4 gold per second (to yourself)
1 gold per second (to all allied demigods, including yourself) aura affect radius 10.
+5% experience aura affect radius 10.
Total 5 gps and 5% exp to self
1 gps and 5% exp to allies
The Aura's will stack (ie if 2 ppl have helm of fortune and are within radius 10 then they both will gain 2gps and 10% exp bonus
Rangefinders will now no longer auto target structures (although they can be manually assigned to do so), range reduced to 14