Am I insane, or is Crippling much easier than Painful after the early game?

I've played a lot of games on Painful and it's gotten to where I win about 8/10 games, so I figured I'd make a point of winning a Crippling to see what I thought. Before I've played a handful of Crippling but always lost in the early game phase.

Now, this is obviously based on limited data, but after the harder early game was over, it was much easier than on Painful from that point out because of two factors:

Those AI econ bonuses that made the early game so hard became a huge boon. The diplomatic AI on Crippling does not seem appreciably different from the Painful one, so more AI money in the economy meant I could get more money from tech trading, which meant I could spend more on research, which meant I could get more money from tech trading...
At any rate, I wound up with a much more lucrative economy then I ever see on Painful.

The second factor was the greater aggressiveness of the AI is much easier to work to your favor. It can often be hard to buy your way to get an AI to attack a roughly equal AI on Painful. Not so on Crippling, their higher aggressiveness meant that a few hundred BC tossed their way could initiate almost any war at your command (and then you swooped in on the weakened planets like a vulture to claim them for yourself).

At any rate, was wondering if anyone else has noticed this phenomenon?
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Reply #1 Top
Many points are valid but not all. All my further points based on medium maps and below that size.

AI in war prefer to spend their money and tends not to be rich, so no extra cash for tech trading. Although it is rather easy to start war between stronger-weaker or equial opponents, price is much higher and trading is considered much more, i.e. I could start a war between Torian and ALtarian on painful with ease even if they traded for an year. Now I must act before they even started trading. Near impossible if I found them when they have such ties.. Heard that some people could increase their relations with AI very fast even on crippling, but never was able to get more than 3 AIs 'close' to me, while they were 'friendly' for years.

Anyway, so far haven't lost a single crippling game but can't win on maso :notsure:
Reply #3 Top
Codemonkey. I agree with you for the reasons you mentioned above. Before the trade good nerf, it was even easier because I could always trade up for stuff. Right now, if I can clear the early game and get a huge superiority on like the Altarians and Torians, I use my "Alpha Strike" strategy to pummel the hell out of them and then take them for as many techs as I can. So it is a little easier in some ways