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Oak and Sedna

Oak and Sedna

I would like to posit that Oak and Sedna are the best pair in this game, assuming that the other team does not have a Sedna. Anyone else agree? I've yet to see a pair that can stand up to these two that doesn't involve Sedna.

5,468 views 31 replies
Reply #26 Top

Baha, no, it's not that replay. This is a different one. We've done it multiple times. :)

Reply #27 Top

UB / Reg all DPS + Life Stealing stacked ? o.o well .. even if oak decides to use shield on sedna, theres no way sedna can out-heal the damage done by both UB / Reg . yet they can use life steal to maintain their own hp . 

 

Reply #28 Top

I always thought double tower/hammer rook was best...

Reply #29 Top

Quoting Epiphenomenon, reply 7



Quoting Orcun_BL,
reply 4
This really depends on which map and under what conditions. Oak and sedna while is quite strong in 2w2 cataract. They won't be as good in 2w2 prison. They are also less affective compared to Ub or rook due to lack of aoe. So in my ideal team of 3w3, oak and sedna wouldn't work.  They are very strong late game, and pretty much impossible to kill, but they never have the lane control erebus, ub with monk support and rook with monk support does.


Counterhealing can remove the monk advantage, though, and Healing Wind 2 means Sedna's bishops are amazing. I've seen games turn around instantaneously at level 8 because of counterhealing. Add this with the fact that Oak and Sedna can both have priests, and you get something that cannot be killed. Heck, I've had games where Oak and Sedna can 2v3 and beat the other team off.

Maybe I'll write up my Sedna guide here.
End of Epiphenomenon's quote

Counter Healing is garbage against good people. It has a huge delay until it takes effect on the enemy monks. All you have to do is pop your monk back out of the aoe for 1 sec, run back, it pops heal then gets silenced again. (Which doesnt matter because it already used it's heal cooldown.)

 

Reply #30 Top

Yeah, I knew about that and was hoping no one else would mention it. :P I've tried doing that, but it doesn't seem to work in the latest build. I don't know if it was changed or not. I might be doing it wrong.