After Windows 7 upgrade...game crashes
I just upgraded to windows 7; demigod is unplayable now.
The error dialog box that comes up is below:
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x00963e84
attempted to read memory at 0x00000008
Program : C:\Program Files\Stardock Games\Demigod\bin\Demigod.exe
Cmd line arguments :
Callstack:
Unknown symbol (address 0x00963e84)
Reactor version: 1.00.59
Demigod version MAIN.1.19.0186
Last 100 lines of log...
A full record of the log is stored in the Demigodlog.txt file
info: 00:00:15: Unable to find ScenarioFile
info: 00:00:15: Game Type:conquest
info: 00:00:15: Unable to find ScenarioFile
info: 00:00:15: Game Type:conquest
info: 00:00:15: Unable to find ScenarioFile
info: 00:00:15: Game Type:conquest
info: 00:00:15: Unable to find ScenarioFile
info: 00:00:15: Game Type:conquest
info: 00:00:15: Starting background task "Map loader /maps/map05/map05.scmap"
info: 00:00:15: Background task "Map loader /maps/map05/map05.scmap" running.
info: 00:00:15: Active game mods for blueprint loading: \000{ }
info: 00:00:15: Loading blueprints...
info: 00:00:17: Registering blueprints...
debug: 00:00:18: Loading module '\000/lua/ui/lobby/gameoptions.lua\000'
debug: 00:00:19: Loading module '\000/characters/angel/angel_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/archer/archer_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/archer/archer_movie_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/bird/bird_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/ent/ent_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/flag/flag_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/giant/giant_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/giant/giant_r_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/highpriest/highpriest02_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/highpriest/highpriest03_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/highpriest/highpriest04_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/highpriest/highpriest_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/leopard_rider/leopard_rider_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/mage/mage_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/mage/magefire_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaur/minotaur_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaur/minotaur_movie1_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaur/minotaur_movie2_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaurcaptain/minotaurcaptain02_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaurcaptain/minotaurcaptain03_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaurcaptain/minotaurcaptain04_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/minotaurcaptain/minotaurcaptain_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/oak/oak_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/oculus/oculus_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/priest/priest_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/priest/priest_movie_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/queen/queen_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/queen/queen_open_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/queen/queen_open_movie_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/rook/rook_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/serpent/serpent_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/siegearcher/siegearcher02_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/siegearcher/siegearcher03_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/siegearcher/siegearcher04_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/siegearcher/siegearcher_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/sniper/sniper_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/sniper/sniperfury_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/spirit/spirit_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/trebuchet/hrooktreb_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/trebuchet/trebuchet_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/unclean_beast/unclean_beast_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/unclean_beast/unclean_beast_movie_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/vampire/vampire_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/vampire_lord/vampire_lord_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/waridol/waridol_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/whiptail/whiptail_character.lua\000'
debug: 00:00:19: Loading module '\000/characters/yeti/yeti_character.lua\000'
info: 00:00:19: Preloading resources.
debug: 00:00:19: Loading module '\000/lua/common/preload.lua\000'
warning: 00:00:20: Granny: FileReading (c:\Work\forge\main\code\src\libs\granny\granny_file.cpp(490): Unable to read magic value)
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_spawn_anim.gr2: 9cce5aa025001868bf860df3dcdd88e2.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_surgeend_anim.gr2: 9555a9df79afb3bdb47ac34c2b0b83eb.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_surge_anim.gr2: 618f0eaf2b927eeef3830443c5dea77f.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_attack04move_anim.gr2: deb811d7ad7d54959ee9d1baaec03207.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_deploywardend_anim.gr2: bae3ac93d6e1e087ed73d54da467162d.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_attack03move_anim.gr2: 11b08075ddbbd7c4fb5e32afbd61e012.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_shieldend_anim.gr2: 0ff2790b91dd275d87fac6d9b9e8d2cb.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_laststand02_anim.gr2: f49fa77405b4c9da090ae78009cbea74.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_fidget01_anim.gr2: 1abf77726cb57c76fa13320bf057ea38.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_fidget02_anim.gr2: aa0ec17e57cbe43209dfe4212d694882.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_deployward_anim.gr2: 5be451b81d2e83d2dd0adecf5e45c27a.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_attack01_anim.gr2: 15ff6cbff00fc47f1aa8da234d5b7181.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_idle_anim.gr2: 8d2a1fe13f60eb9c9077f190b40b32bf.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_attack03_anim.gr2: 56d16580ff2247b103d46e3820dc0b26.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_run_anim.gr2: 06d75289a739246ca64de8ba97255445.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_epicdeath_anim.gr2: 8e3fbbc4eb5a0edab9de8ec7c410a0d4.gr2
info: 00:00:20: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_penitenceend_anim.gr2: 9a380cf65a0860187cacb277d968f02b.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_castitemend_anim.gr2: 2743f14b3fea9148af39f65fec4589f3.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_combatidle_anim.gr2: 2f5f206f587b70f148b1f2dd8a2585fe.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\animations\oak_attack04_anim.gr2: edae350c25d5e48341b4ad087da9bff6.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\oak\spirit_ward_mesh.gr2: e913c87f61c83a589fd08550b33c16fc.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\spirit_mesh.gr2: 2aceb62a3e10fbe2ffc1408242245d18.gr2
debug: 00:00:21: Loading module '\000/lua/singleplayerlaunch.lua\000'
debug: 00:00:21: Loading module '\000/lua/ui/lobby/ainames.lua\000'
debug: 00:00:21: Loading module '\000/lua/factions.lua\000'
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\spirit_lod1_mesh.gr2: fdc455ca843bff4b9cd6e56a73fe9eba.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\spirit_lod2_mesh.gr2: e192fe4196787c9b7caeac3d4c50149c.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\spirit_lod3_mesh.gr2: 2ce8b52d353e38baeb4c79d676016478.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\animations\spirit_idle02_anim.gr2: 9cdfa23a3b4b0064c88e5f9258c548b5.gr2
info: 00:00:21: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\animations\spirit_attack02_anim.gr2: 300cd2d8d85196c9a0523b81817be857.gr2
info: 00:00:22: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\animations\spirit_flaildie_anim.gr2: 68864993cfef5e6f5737ef2a5731be8b.gr2
info: 00:00:22: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\animations\spirit_run02_anim.gr2: 8629100dcd69a206ecebfc073e512c76.gr2
info: 00:00:22: Caching asset c:\program files\stardock games\demigod\bindata\characters\spirit\animations\spirit_flail_anim.gr2: 4646382d89b45e41a62c90d146ec5ede.gr2
info: 00:00:22: Caching asset c:\program files\stardock games\demigod\bindata\characters\queen\queen_mesh.gr2: f9ffddfcda7b7f9d8d8ef9c3d81a1f59.gr2
warning: 00:00:22: GrannyMeshImport: File does not contain AssetInfo section.
warning: 00:00:22: Granny: Win32Subsystem (c:\Work\forge\main\code\src\libs\granny\win32_granny_windows.cpp(64): CreateFile failed with error "The process cannot access the file because it is being used by another process.
" at c:\Work\forge\main\code\src\libs\granny\win32_granny_file_writer.cpp(195))