AI Ally Cheat?

Is this just another AI cheat or a bug?

Situation: Whenever an AI ally gets attacked as we all know, they ask you to honor the alliance. If you dont, alliance is over-fine. I was playing a game where I was ally to 1 the remaining powers and Cool to the other. However the 2 AI empires were  ALLY to each other. The cool faction did an OOB declaration of war on me. My ally did not offer to come to aid by declaring war on the aggressor. What I found annoying was that their refusal to assist me did NOT break the ally status between the 2 AI players, like it would had the roles been swaped around.

 

:rolleyes:   

 

4,344 views 3 replies
Reply #1 Top

The player can do this as well. If you are allied with the attacker and the civ being attacked, you will not be forced to attack your ally.

Reply #2 Top

I think you missed the point. There is nothing forceing an ally to attack another ally. The issue is how the DoW effects the ally STATUS. For us refuseing to go to war, it breaks the alliance. To repeat. Between AI players, not comeing to my aid does maintains the alliance between them...see?

Reply #3 Top

I'll call them AI #1 and #2. From the way you have explained the situation, you were "cool" with #1 and allied to #2. #1 and #2 were also allied to each other. When #1 attacked you, #2 would have been left with the choice of breaking the alliance with you (by refusing to help) or breaking the alliance with #1 (by helping and attacking them). In this fairly rare situation, they are not asked to do either - if the player is in the same situation as #2, you will not even get the pop up box asking if you want to help or not, your neutrality is just assumed.

As far as I can tell, this was intentionally included to prevent the player from being able to break AI alliances at will. The AI can't set up this sort of situation on purpose, so allowing the player to do so would simply be an exploit.