wraid wraid

Useless skills/items/etc

Useless skills/items/etc

So i've been playing this game a while now and i couldn't help noticing that some skills/items are rarely used, and when they ARE used they usually end up losing the game. So i've decided to make a list of things that are considered useless to have, or at least only usefull if you REALLY know what you are doing. Ok, so, my list goes as follows:

Sedna's Yetis

I have never seen a successfull yeti sedna. Especially if she sacrifices heal for said yetis. They should be really strong and resistant minions but they get stomped as easily as any other minion with aoe attacks. I really don't see any skill sedna has being worth sacrificing over yetis.

UB's Bestial Wrath

Imo, its just too easily avoided by:

  • running away for 7 seconds
  • cast a slowing spell on ub and avoiding him
  • shield yourself
  • heal yourself
  • freezing him
  • stunning him
  • distracting him with minions
  • etc

Besides that, it's a real mana leech and it doesn't really seem to do that much to be worth spending skill points in it. Inner beast, post mortem, diseased claws, ooze, spit are way more worth it.

Gogles(favor item)

Dunno where to begin here. Honestly i have never ever used them, they are a waste of favor points better spent on...well....anything else.

Regulus Deadeye

Ok so, forget the uselessness of the 0.3 second stun (which is actually more of an interrupt.....), but omfg 3% chance? Do you know how little that is? It means that if you are lucky enough to land 100 hits on your target you will get that stun no more than 3 times. Honestly i'd prefer a yeti sedna any day. I have never seen anyone get that skill. It should just be removed imo.

Death penalty cit upgrade

Well, it's not that bad actually, but it is always the last thing to buy and only if you have shitloads of money. The ideea is ok but it's simply not used because it's just NOT worth it's price making it useless for the price it has. Maybe a buff or a price nerf would make it more appealing?

ShakeNBake useless items:

Restorative Scroll (250g) remove debuffs from your army. ???
Hex Scroll (500g) 500g!!!! to remove 25% dmg for 10 seconds? much better items to hold in slots
Platemail of the Crusader (4500g) too expensive, no useful stats, proc on hit chance way too low
Theurgists Cap (3000g) none of the stats granted are of any use, 3000g better spent elsewhere
Footmans Sabatons (600g) can get better stats benefits for cheaper
Ironwalkers (3750g) waaaay too expensive for the benefit it provides
Desperate Boots (5000g) waaaaay too expensive, only useful late game, and by then you should be winning so hard you will never drop below the 30% health anyway
Gauntlets of Despair (1750g) never really noticed anyone use these. 15% chance for 100mana could do with increase then maybe its viable. only on fast attack speed demigod too.
Sludge Slinger (750g) rofl 750g
Twig of Life (3000g) not really needed even for generals, maybe has a place in a specialist build
Magnus Rod (3250g) money better spent on a decent mana item
Warpstone (5500g) maybe if range increased, instant cast, and cooldown decreased, would be worth it.

_Golgoth_ useless items:

Saam-els Cloak. For a grand 1620 favour points you get +5% and your speed cannot be reduced by 25% so you can have -20% speed... which is still bad. Especially when compared to the other much better favour items (Cape of Plentiful Mana, Wings of the Seraphim, Diamond Pendant, Heavens Wrath, Cloak of Night).

Magical Coin pouch. Not really that bad. Just not useful enough.

Dako7 : Everything QoT has except Bramble Shield, Ground Spikes, and Spike Wave.

So, that's all i can think of right now but i will add more. Feel free to add some yourself and i will put them here (you will have to explain why you think the skill/item is useless).

Oh and btw, this is not a troll thread i am not criticising Demigod/SD/GPG because i really like this game (as some of you might have noticed). However i just think that a list of skills that the community find useless should be made. This list might be good for noobs so they know what skills/items to avoid, and even SD/GPG so that they know what to remove/buff.

Cheers :beer:

8,479 views 39 replies
Reply #26 Top

Quoting HorseRadish, reply 25

Obviously we need replays because some of you really need to discuss what you post with more experienced players.
End of HorseRadish's quote


care to enlighten us on which abilities / items you believe should not be in that quoted list?

otherwise we just think you're an elitest ****

Reply #27 Top

Platemail of the Crusader (4500g) too expensive, no useful stats, proc on hit chance way too low
Theurgists Cap (3000g) none of the stats granted are of any use, 3000g better spent elsewhere
End of quote

These two are actually quite useful for minion based generals. Theurgist's Cap proc also useful against those that stack HP regen, Sedna and Ooze UB or those that rely on high mana regen.

Reply #28 Top

Quoting Zygwen, reply 27

care to enlighten us on which abilities / items you believe should not be in that quoted list?

otherwise we just think you're an elitest ****
End of Zygwen's quote

 

I'll do it...as I have time right now and found a few of them quite stupidly put there:

Sedna's Yetis

yea they are useless

 

UB's Bestial Wrath

teh increased damage is cool vs buildings, a shout can scare away a guy and so on... but yea do not base a build on this, first go +skill's and inner beast +ooze

 

Gogles(favor item)

yea they are useless, but the +12 view can be cool... but they are rendered useless as there are allot of better favor items

Regulus Deadeye

this skill is lvl5 snipe, it is an addition that is put there on lvl15-16 when you have first gone for heavy snipe and then gone auto attack for lategame (angelic wrath & high atk speed)

the 3% stun possibility is worth it due to it being an additional bonus, a lucky stun when a item is used but more imporantly a slowdown effect... is it a skill that's great alone..no is it a skill that is worth 1 skill point that would instead be spent on something stupid like 1 lvl more on main (even if you arent going to need that to chase down a guy)

 

Death penalty cit upgrade

this upgrade is a must late game... when the 3sec earlier respawn can mean the whole games outcome...

those 3secs can get you to your portal flags 3 secs earlier and maybe stop a cap...

 

 

 

ShakeNBake useless items:

 


Plate Visor (600g) ... no comment

it has 35% mana regen, it cant have more as then it could be easily used in manastack builds to give even more mana... (erburus unlimited mist is possible due to this item)

Theurgists Cap (3000g) none of the stats granted are of any use, 3000g better spent elsewhere

can be used to make minions stronger... and i think the mana/health regen stopper is kinda cool not that I've used it...


Vinling Helmet (3300g) worse stats than 1500g item, and proc has too low % chance to be of any use

if it would be better it would eliminate ANY mana problems... it is not meant to be better...its meant to require more money when going for higher mana


Footmans Sabatons (600g) can get better stats benefits for cheaper

yea tbh I agree...


Assassains Footguards (1750g) dont think the 10% dodge will save you, needs an increase

I've been thinking about trying out a dodge stacking build...might be strong again, if it would have 20% it might be possible to get too high a dodge :P


Ironwalkers (3750g) waaaay too expensive for the benefit it provides

1000armor, sure armor does get more useless when going further...but there might be some armor stacking rook that might find this cool... armor stacking is another build i have not tried but been thinking about trying out


Desperate Boots (5000g) waaaaay too expensive, only useful late game, and by then you should be winning so hard you will

never drop below the 30% health anyway

again might be cool for an sedna using life child & dodgestacking not sure...


Gauntlets of Despair (1750g) never really noticed anyone use these. 15% chance for 100mana could do with increase thenmaybe its viable. only on fast attack speed demigod too.

 

I have had these items used vs me, back then I did not know what happened and couldnt expect the mana drain... these gloves killed me a few times due to not having mana for heal/bats/foul grasp

it was an oak using these, early game... (the instance I remember well)


Sludge Slinger (750g) rofl 750g

attack speed reduced by huge amount...yea "rofl" kills auto attack builds when combined with ice TB or ooze UB


Twig of Life (3000g) not really needed even for generals, maybe has a place in a specialist build

did you know that Horn of Battle was removed due to the fact that it healed minions too much allowing for devestating attacks by them (vs buildings) I can see this be used similary even if not to as heavy damage


Magnus Rod (3250g) money better spent on a decent mana item

depends, again 50% more mana regen is cool... and i could see a QoT for example like the 50% cheaper skills

3250g to allow skimping out on mana items and thus releasing more slots for other items...might be good

 

Warpstone (5500g) maybe if range increased, instant cast, and cooldown decreased, would be worth it.

 

crubicle: warp to gold right away...or into enemy base the cheap way to get this possibility as assasin or general who hasnt taken cloak of night favor item

 

note that a warp stops auto attack commands thus this might be used for this aswell... I simply see warpstone as a crubicle spesific item...and thus NOT useless tho  it should be instant or have increased range

 

 

_Golgoth_ useless items:

Saam-els Cloak.

this favor item is one of the favor items I think is actually worth their weight in gold

it gives 5% speed, allowing you to have that 5% to actually be faster than the enemy and hit while chasing

cant be slowed down more than one spedwand increases your speed

thus; you are always faster than enemy and they thus should not be able to kill you.

note: swift anklet is better if enemy has no slowdown skills or only low slowdown

 

Magical Coin pouch

true its not really "good"

 

 

Reply #29 Top

As i said, every one of the items can be usefull in some situation. But those are rare, or only with special builds, maps etc. Plus, most of them simply aren't worth it because of the price or the fact that there are much better items available. For ex, u can replace saam-els with swift anklet and boots of speed, and no one will ever catch you to slow you down then, and it's the better way to go.

All of the items on the list ARE used, but very rarely, because there is something "wrong" with them to make them a part of any general strategies and thus you won't find players using them very much.

The point of the list is to make people aware of items that aren't used that much or at all. I see this actually encourages people to find purpose for these items which is a good thing, might add a little more depth to the game play beside using the same items every single time you play.

Some of the items here are just plain useless like sednas yetis, but others are used very rarely and might be the key to some new very powerfull build that no one discovered yet. Anyway, any criticism (constructive, that is) u have for putting an item on the list or removing one is welcome.

Reply #30 Top

25% of the items are fairly useless.  Talking about the exceptions or disagreeing over which ones does nothing but convince the devs they should focus on other less controversial issues.

It sucks when they move to other issues because when you add that 25% to the 40% of items that are useful but irresponsible or even dangerous to buy because of their *ludicrous* price you end up ruling out 65% or more of items from 95% of your games played. 

Arguing Godplate is a good item for generals, for example, doesn't change the fact that no general will ever buy Godplate in a game where his skills are remotely tested, because he
1) is lucky to get that much gold before a citadel comes down
2) has 5-10 more important financial objectives 
(not to pick on you, Obscenitor, just the first example I saw)

If the devs were to make one fairly easy change the best one to make, imo, would be to reduce the cost of every shop item which costs over 1750g by one third.  That might be too much for some items, but overall I think it's a fairly easy way to make items accessible and increase gameplay variability. 

Alternatively, it would be excellent to see any notes GPG has on the ingame economy so that when modding is in we aren't re-inventing the wheel

Finally, while I'm wishing - I'd like review copies of SupCom 2 and Elemental

;)

Reply #31 Top

Arguing Godplate is a good item for generals, for example, doesn't change the fact that no general will ever buy Godplate in a game where his skills are remotely tested, because he
1) is lucky to get that much gold before a citadel comes down
2) has 5-10 more important financial objectives
(not to pick on you, Obscenitor, just the first example I saw)
End of quote

this is why most items suck. Overpricing.

Reply #32 Top

Quoting [ShakeNBake,
" reply="26" id="2368338"]


Quoting HorseRadish,
reply 25

Obviously we need replays because some of you really need to discuss what you post with more experienced players.


care to enlighten us on which abilities / items you believe should not be in that quoted list?

otherwise we just think you're an elitest ****

End of [ShakeNBake's quote

You can use Yeti's and remove bpounce with a mag pres build remember it increases minions Assassins footguards along with pendent of grace is 20% dodge early game. Magnus rod 50% reduced cost on mana for 5 seconds with only a 15 second cooldown. theurists cap is awesome against the oozing beast. vling helmet is needed if you going for a misting erebus.  Every item here can be used doing a specific build.  You un-knowing thinking you know it all need to open your minds and remember not everyone does the same build.

Reply #33 Top

sludge slinger is not useless item.

IT IS REPETABLE ITEM (ITS NOT SINGLE USE)

Reply #34 Top

TB_MasteR: Sludge Slinger is useless because it's bugged.

Reply #35 Top

You know I need to look closer at the Theurgists Cap... I might be able to use it in my sedna build actually

Just to be a pain ;)

Reply #36 Top

There is a good offer will change a Death penalty citadel upgrade. About it looks so: if to buy updating of a "Death penalty citadel upgrade" that the opponent receives less money for kill demigod.

This is specialy for every dead not so fatal to end of the game. Because its very big problem if you died few times very hard to win game, and sometime in your team playing noob and his die every time, better if enemy opponent recives less money.

Reply #37 Top

Magnus rod is actually riduclously good, the ony problem is it uses up an item slot. On cataract with a staff of renewal the thing has about a 10.5 second cooldown. You literally have it active almost 50% of the time, you can have it active every single time you do any burst damage. As rook you can use it on every single boulder roll and every other hammer slam.

Reply #38 Top

Quoting [ShakeNBake,
" reply="4" id="2367299"]I feel like compiling a list of useless items

Restorative Scroll (250g) remove debuffs from your army. ???
Hex Scroll (500g) 500g!!!! to remove 25% dmg for 10 seconds? much better items to hold in slots
Duelist's Cuirass (3000g) crit % too low, other stats worse than 1500g item
Platemail of the Crusader (4500g) too expensive, no useful stats, proc on hit chance way too low
Plate Visor (600g) ... no comment
Theurgists Cap (3000g) none of the stats granted are of any use, 3000g better spent elsewhere
Vinling Helmet (3300g) worse stats than 1500g item, and proc has too low % chance to be of any use
Footmans Sabatons (600g) can get better stats benefits for cheaper
Assassains Footguards (1750g) dont think the 10% dodge will save you, needs an increase
Ironwalkers (3750g) waaaay too expensive for the benefit it provides
Desperate Boots (5000g) waaaaay too expensive, only useful late game, and by then you should be winning so hard you will never drop below the 30% health anyway
Gladiator Gloves (750g) way to expensive for the benefit it provides (unless you are pure minion oak / erebus)
Gauntlets of Despair (1750g) never really noticed anyone use these. 15% chance for 100mana could do with increase then maybe its viable. only on fast attack speed demigod too.
Sludge Slinger (750g) rofl 750g
Twig of Life (3000g) not really needed even for generals, maybe has a place in a specialist build
Magnus Rod (3250g) money better spent on a decent mana item
Ring of the Ancients (3500g) way to expensive for the stats it provides
Parasite Egg (5000g) buggy as hell and way too expensive
Warpstone (5500g) maybe if range increased, instant cast, and cooldown decreased, would be worth it.

Artifact Shop + Favor Items not included.
End of [ShakeNBake's quote

the only one that i disagree with you there is magus rod.

Reply #39 Top

Whoever thinks Magnus Rod is a bad item hasn't used it enough to know how good it is. It's a must for an ice TB, since all his spells run on the same cooldown as the Magnus Rod.

 

the ony problem is it uses up an item slot
End of quote

IMO, it's better than using up a gear slot. Having two gear slots taken for mana helms is worse than having only one gearslot and an item slot taken.