Number of players question

Just got the game two days ago and wonder why there are so few people online. No more then 3-4 custom games open in the lobby at once and the pantheon/skirhmish modes take several minutes to find a match. 

Is there something preventing me from seeing more games?

5,566 views 21 replies
Reply #1 Top

I think more has to do with the time of day.  The evenings are definitely prime time bro.

j

Reply #2 Top

There are definitely times when there are more games, but really this game no longer has a healthy population of games to select from.  You can find the prime times, at which you might have 10 or so games to choose from (that doesnt include games from foreign countries where you will get booted for high pings).  At off peak times there are going to be very very few games going as you have said.

I really dont try and play at offpeak times anymore unfortunately since its just too hard to find a decent game with decent settings IMO, but I might be slighly more picky about who I play with and what maps its on than you are.

Reply #3 Top

With Demigod it does not matter who hosts the game because it's peer-to-peer. That means that faster connections or a faster computer do not make a better host! If one guy has a slow computer or bad connection, the game will lag for everyone, no matter if he hosted or if he joined the game.

So if you can't find a game to join, simply host one. ;)

Anyone with a ping under 350 (!) is fine to join. I did not believe that until I (EU) played a game with an Asian player and a Canadian player which ran astoundingly smooth.

Reply #4 Top

Many gamers stopped playing DG because they were sad of "only 8 DGs" and the "lack of feautures"

 

I am sure, when the 2 new DGs arrive and mod/replay-support are intigrated, many people will come back and restart playing DG !!

Its just a question of new content......

Reply #5 Top

So when is next content patch coming out? And how many have been released in the few months the game has been out? I'm wondering if I should ask for a refund if this multiplayer centered game has no people to play with online. 

Reply #6 Top

I never have a problem finding a good game wether it be Custom or Pantheon. I play all times of day.

I think you must be missing something.

Reply #7 Top

Quoting jarekb84, reply 5
So when is next content patch coming out? And how many have been released in the few months the game has been out? I'm wondering if I should ask for a refund if this multiplayer centered game has no people to play with online. 
End of jarekb84's quote

 

 

there were some balance/bug/connectivity patches since release.

 

for end of august, we expect a patch which intigrates mod & replay - support 

for september, 2 new DGs are going to be added.....just look into the "Journal" section !

there is a lot of content comming.....but a little bit late, so many people stopped playing DG for a while, but many of them will come back when the content is added.....so im optimistic for the future.

Reply #8 Top


Jarek, be aware that games that are already running don't show in the list, only those that are still waiting for players to join show up. The community I play with is small but I get quite a few games in at night and it should be the same for you. If you can't find a game, create one yourself, there are usually quite a few people around who do not make rooms and will sit there waiting for one.

Reply #9 Top

Quoting DemiCom, reply 4
Many gamers stopped playing DG because they were sad of "only 8 DGs" and the "lack of feautures"

 

I am sure, when the 2 new DGs arrive and mod/replay-support are intigrated, many people will come back and restart playing DG !!

Its just a question of new content......
End of DemiCom's quote

 

You're way too optimistic.

Reply #10 Top

As mentioned already, be sure to play at peak times for the highest number of online players. However, keep in mind that fewer open games doesn't mean less players - it simply means that there's less people waiting to play a game as their games could have already started.

In any chance, use the in-game IRC Client - accessed by pressing shift+tab at any time - to see how many players are logged in, and advertise you're either looking for a game or have a game open. Some players will be happy to jump in.

Best of luck!

Reply #11 Top

ask for a refund if this multiplayer centered game has no people to play with online.
End of quote

On average there is about 1800 players online at all times. At the time of writing this there are 1739 players online. On weekends this number can tripled.

Very hard to consider that no people to play with....

Server Stats.

Reply #12 Top

Didn't know about the IRC chat, will try looking for games through that tonight. 

A few mentioned that you have no problems playing in games, that's true but it looks like there is a decent amount of waiting before the room fills up and you can start playing. Look at a game like COD4 where there are hundreds if not thousands of games where you can jump in and start playing almost instantaneously. I know this game is not as popular as COD4, but i was expecting more then an average of 4-5 open games (most of which seem to be password protected). 

Bottom point is the actively playing community is small and games take a while to get up and running. 

Reply #13 Top

Oh, haven't you heard Neilo? Anything under World of Warcraft's popullation doesn't count. Yeah, new rule of gaming, apparently.
:rolleyes:  

Edit:
Yes, Demigod isn't as popular as Call of Duty 4, and getting games up and running can take around 10 minutes. However, during that time you get to chat to some of the community members - we're a close knit little bunch of guys.. and possibly a girl. Not sure on that one, though.

Reply #14 Top

Quoting Neilo, reply 11


Very hard to consider that no people to play with....

Server Stats.
End of Neilo's quote

Except that those numbers are declining steadily.

Reply #15 Top


You heard it here first.

Reply #16 Top

On average there is about 1800 players online at all times. At the time of writing this there are 1739 players online. On weekends this number can tripled.

Very hard to consider that no people to play with....
End of quote

Those stats have to be bugged as preetty much any neutral person has agreed upon.  It has never made sense that something like 95% of the population is not in a game yet doing something every 30 seconds.  The threads in the past have compared this to other games and even in those other games where you have things like lobby chat (to justify not being in game but doing something every 30 seconds) there is a MUCH larger percentage of people actually playing.

What appears to not be bugged is the number of games figure.  That has always seemed about right to me.  Typically there are a bit less than 40 games going or so.  With that few games, its understandable that it might be hard to find an appropriate game to play in at times.

Reply #17 Top

The amount of games in browser being low is actually a healthsign, means it doesnt take that long to get a game going and as such most players are enjoying a game instead of waiting in a lobby for more people to join.

Reply #18 Top

Or it could mean that there arent many games total.  The "Krazikarl Fight Club" game has a low number of games in its browser (0 in fact), but that doesnt mean that its a healthy game.  We know that your idea is flawed anyway since if it was really that games were just filling up fast, then he would have no problem finding a game since so many would be opening up at any given moment for him to join.

Regardless, we know how many games there are since its displayed in the server stats.  Its typically between 30-60 games, with an average around 40 maybe.  I'd categorize that number as "not good, but not horrible".  Hopefully this number will creep up with the release of new content.

Reply #19 Top

If there were really 2000 players, then every game would be full after 10 seconds. I remember one week ago i made a thread about that stats are faked because there were 7000 players online, frogboy just closed my thread and said "Then dont use it". Copy&Paste doesnt work for me because i use firefox. Just take a look in the "General" forum, on page one or 2. its called opengames.asp or something like that. I think in normal there are about ~250 players online.

Reply #20 Top

If there were really 2000 players, then every game would be full after 10 seconds.
End of quote

Why?

I at times will sit there for a very long time waiting for a specific map or # of players in a game before joining...and there might be ~15 rooms up at that point.

Since most games are Cata games, and i am sick of that map, i wait.

I imagine there are many that do so.

Reply #21 Top

Quoting Krazikarl, reply 16
Those stats have to be bugged as preetty much any neutral person has agreed upon.  It has never made sense that something like 95% of the population is not in a game yet doing something every 30 seconds.  The threads in the past have compared this to other games and even in those other games where you have things like lobby chat (to justify not being in game but doing something every 30 seconds) there is a MUCH larger percentage of people actually playing.
End of Krazikarl's quote

Seeing as your in the dark as to how these figures are generated, please allow me to educate you on this, beginning with a history lesson. The first threads that popped up about this apparent systemic anomaly created a little offical interest, and those persons then investigated this to ensure that there wasn't an issue on their end. Turns out, funnily enough, it was actually only reporting data from the original server, where as new servers has been set up to meet the demand of the player base and that information hadn't been showing up. This issue was corrected, and we began seeing the correct numbers - however the same anomaly showed up. As was later revealed, if I recall correctly, the number of players online is generated by anyone logged into Impulse with Demigod attached to their accounts, they may simply have the program opened in the background and thus are in fact not searching for a game. They may have the game open and are waiting for their friends to come online. There is no massive conspiracy to unearth, there is no glitch to fix. 

Quoting Krazikarl, reply 16
What appears to not be bugged is the number of games figure.  That has always seemed about right to me.  Typically there are a bit less than 40 games going or so.  With that few games, its understandable that it might be hard to find an appropriate game to play in at times.
End of Krazikarl's quote

So, we've jumped from 'any neutral person' to 'seemed about right to me?'. You're saying one of the reported figures is wrong, because you don't like it, while the other one is absolutely correct, because it supports your typically over-blown doom sayer notion, all while offering proof of neither.
Truth be told, I've never had any problems with finding a game. If there isn't one open, Australian games are harder to find I might add, I host it and advertise it. Within 10 minutes at the most, we're playing. Your experience might be vastly different to my own, however generalising your experience neither makes it common nor correct.

Quoting Krazikarl, reply 18
Or it could mean that there arent many games total.  The "Krazikarl Fight Club" game has a low number of games in its browser (0 in fact), but that doesnt mean that its a healthy game.  We know that your idea is flawed anyway since if it was really that games were just filling up fast, then he would have no problem finding a game since so many would be opening up at any given moment for him to join.
End of Krazikarl's quote

Hardly. As games in Demigod can easily stretch over an hour without breaking a sweat, and based on the sales figures one can deduce we would reach a critical mass point fairly easily - where the frequency of the games opening lowers as the game times overlap one another due to the length of the games. It's simple math, and basic logic.
I've never heard of this 'Krazikarl Fight Club' game, is it new? I'm guessing it's advertising campaign was fairly limited and that it's developerw as independant?

Quoting Krazikarl, reply 18
Regardless, we know how many games there are since its displayed in the server stats.
End of Krazikarl's quote

Which you claim are wrong, or right, when it suits your argument. Consistency is the sign of a well founded argument. 

Quoting Krazikarl, reply 18
Its typically between 30-60 games, with an average around 40 maybe.  I'd categorize that number as "not good, but not horrible".  Hopefully this number will creep up with the release of new content.
End of Krazikarl's quote

Considering the niche market Demigod is in, it's sale figures - currently less than 500,000 - and the breadth of it's release, meaning time zones and lagnuages seperating it's players, and the fact that each night, whenever I want, I can play a game of Demigod is less than 10 mintues with no lag, I'd say things are fine. Then again, this is my own personal experience and I can't speak for everyone.
Also, what comparison are you drawing your conclusions from?