Play after victory?

I had a great game (and my first) going on Immense and Normal and was looking forward to much more fun out of it when it randomly started playing a video followed by a victory screen saying that since another civ had been wiped out (not by me) I had won an Alliance victory. I don't mind winning, but I think the fact that I seem to not be able to go back and play that game more is downright stupid, the game was unfinished. I don't spend ten hours building an empire to get a thirty second video, I spend ten hours building an empire because it's really fun.

I checked around google for twenty minutes but all I can find are previews for the game for some reason, so I figured I'd just ask here. Is there a way to disable victory conditions after a game is started? I don't want to go in an old save and break off my alliances just because I was stupid and left that condition on. :(

Thanks in advance.

5,272 views 6 replies
Reply #1 Top

Unfortunately, no. You can't disable victory conditions after you start, and there is no option to continue after victory. Sorry.

Reply #2 Top

I don't want to go in an old save and break off my alliances just because I was stupid and left that condition on.
End of quote

Reload an earlier save (depending on how many turns such an autosave file does its magic) and declare war to any ally... you'll keep playing as long as you wish or if you can stay away from other victory conditions.

Reply #3 Top

I'm not sure if it would work, but you could try leaving the UP council after loading an earlier savegame.

Reply #4 Top

If you are playing a game to crush all the AI's, when all of the AI's are gone, why does the game not show the victory screen until you are done move your units?

Reply #5 Top

Because the game only checks for victory conditions when a turn is being processed. IIRC losing goes the same way, you don't lose until you press turn.

Reply #6 Top

Quoting WIllythemailboy, reply 5
Because the game only checks for victory conditions when a turn is being processed. IIRC losing goes the same way, you don't lose until you press turn.
End of WIllythemailboy's quote

Well, that is clear. But why don't they code it for victory after all the AI's are gone?  The code does check and announces that an AI is history.