New Citadel Purchase

Some games I play are pretty well matched and become quite challenging and fun... however, one thing I have noticed is when creeps start attacking your citadel, by the time you kill them off, the next wave is there, and so on.  It makes getting back out of your base very tough if you are not playing a character with any AoE abilities, or if your AoE abilities do not cover a huge area or do enough damage to kill off the creeps.

Well anyways, one game I had was really really close, but everytime we killed off a wave of creeps, another one was right there again.  We ended up losing, even tho we had a lot of money, and were upgrading, and killing off the other teams Demigods, the constant creeps kept us stuck and also kept racking up the Citadel damage.

This gave me an idea.  How nice it would be if you could purchase a Citadel Nuke!  Something for like $10,000, that would blast the area around your citadel, killing all creeps instantly.  I tell ya, if we woulda had one of those that last game, just to get rid of the creeps that kept building up, we probably would have easily won.

5,794 views 19 replies
Reply #1 Top

I may not be too experienced in MP, but my every instinct cries out a great big NO. If their creeps are at your citadel, that means your main defensive lines are already down, and your creeps are being negated (either they are mashing your creeps or have taken your portals). When both conditions are met, even that nuke wouldn't help you comeback. (If it did, it should cost a lot more than 10,000.)

Reply #2 Top

I agree with SetarcosNous.  If you are at the point you can't push the creep away, you weren't that close to winning.

Reply #3 Top

heh thats why you skip the creeps and retake the portals so you stop them at the source; that's the only way if you are getting overwhelmed at your base. Usually by this point though, you are being overtaken bad enough that retaking control of the game is beyond your control--but it's certainly possible.  

Reply #4 Top

I'm not against a 10k gold nuke. It wouldn't be used that often, maybe just once a game, and 10k is a lot of money. I don't think it would be game-breaking, and might give the defensive team a little more breathing room for a bit. I don't think it should harm demigods, though.

Reply #5 Top

bad idea. if the creeps are at your base and your creeps cant kill them that measn their creeps got upgrades. in turn shows you did not do any creep upgrades. in turn tells you learn how to judge a game accordingly.if you see you creps getten rolled on = get def armor for them.

Reply #6 Top

I think that this is a great idea. But maybe it should cost you a little more more like 20k so if you have the money advantage you can do it. Plus it should regen towers then. 20k for nuke and tower regen. All enemy demigods in your half of map are teleported to their citadel. For 20k i could see this happening. It'd give you an edge that you can't buy right now. Normally once i hit a certain point i can't spend money on ANYTHING MORE. This would be useful. Call it "Blessing of the Gods"

Reply #7 Top

I think the Orb of Veiled Storms and/or the Cloak of Flames basically qualify as purchasable nukes ;)

Reply #8 Top

Try buying the creep damage and defense upgrades, your creeps should be closer than theirs so if yours do more damage and take more your own creeps should be able to push back the enemy alone, not to mention you are close to your own crystal for maximum damage/life/mana use.

I played a game last night that was the longest game I ever played I think an hour and 15 minutes.  We lost in the end but pushed them out of our base several times.  We had upgraded our creeps to full damage bonus and defense bonus (both teams had giants).  We had some good AoE too, so not saying we didn't, just saying it might help in what you are looking for.  A one time nuke I don't think really would help all that much, 10K is a lot of money for a one time creep clear.

Reply #9 Top

Quoting DeadlyShoe, reply 7
I think the Orb of Veiled Storms and/or the Cloak of Flames basically qualify as purchasable nukes
End of DeadlyShoe's quote

1) 500 damage doesn't qualify as nuke. It doesn't kill everything in vicinity
2) 800 damage doesn't either
3) Even together they don't do enough to kill a giant.
4) I've found it hard to kill large groups of creeps as well and find myself with a large amount of money so i always wonder why i can't REBUY my base.

Quoting RobWild, reply 8
Try buying the creep damage and defense upgrades, your creeps should be closer than theirs so if yours do more damage and take more your own creeps should be able to push back the enemy alone, not to mention you are close to your own crystal for maximum damage/life/mana use.

I played a game last night that was the longest game I ever played I think an hour and 15 minutes.  We lost in the end but pushed them out of our base several times.  We had upgraded our creeps to full damage bonus and defense bonus (both teams had giants).  We had some good AoE too, so not saying we didn't, just saying it might help in what you are looking for.  A one time nuke I don't think really would help all that much, 10K is a lot of money for a one time creep clear.
End of RobWild's quote

1) What happens with evenly matched creeps. They stay and keep doing damage to your citadel.
2) When backup occurs they may ahvae 3 spawns of creeps while you have 1... this does not constitute for a win with your creeps.
3) Some teams don't have AoE and they greatly suffer despite doing great during the rest of the game.

Reply #10 Top

3) Some teams don't have AoE and they greatly suffer despite doing great during the rest of the game.
End of quote

Like I said in my first post, I am not real experienced with MP yet, but it seems to me that if an entire team lacks AoE, they've already lost.

Reply #11 Top

If you were pinned in your base by endless creep waves then I don't think the game was as close as you think it was, especially if they have 3 waves to your 1.  I'm also confused as to how you could go the the whole game, all the way to warscore 10 and giants with zero effective AoE abilties on your team.

Reply #12 Top

once again

buy the orb of veiled storms or the cloak of flames - they are in the game to give AOE in the lategame

Reply #13 Top

I use the orb for it's passive effects from time to time. Naturally, I spam it from time to time when I notice its CD is up. It honestly doesn't do much in the way of fighting off giants.

Course it's better than nothing.

Reply #14 Top

It's not so much that it kills giants as that it kills everything else, after which the giants go down in short order

 

Reply #15 Top

You do not need your AOE to kill off the giants.  You need the AOE to kill off everything else so that your troops will focus on the giants.  Once you kill off the minor grunts, you can ignore the giants because your minor grunts will kill them.  Second, if your grunts have parity with their grunts, you will get out of your base because you can assist your grunts better than they can assist their grunts because of the proximty to your base and health stone.  And the only toon that really lacks any reasonable AOE is Sedna (IIRC) and her ability to shut down all enemy healing is better in this situation anyway.

If you are flush with money, there are lots of items that you can buy to increase your AOE.  In addition to the orb and cloak, there are several weapons that also give you an AOE effect at least some of the time.  Alternatively, if you are flush with money and can get good items, leave the grunts to your teammates and go get their portal flag (plus cap lock).  That forces the enemy DGs off your citadel and if you can stop 2 - 3 waves of grunts, you had better be able to push out of your base.  Not to mention you'll have giants coming out of those portals.

Reply #16 Top

Quoting XaviorsFist, reply 9



1) What happens with evenly matched creeps. They stay and keep doing damage to your citadel.
2) When backup occurs they may ahvae 3 spawns of creeps while you have 1... this does not constitute for a win with your creeps.
3) Some teams don't have AoE and they greatly suffer despite doing great during the rest of the game.
End of XaviorsFist's quote

1) It was a suggestion, most teams do not upgrade creeps, you can usually catch the other team off guard if you are able to do so for yourself.  This is in a desperate situation (such as pushed back into your own base)

2)If they have 3 spawns while you have 1 this is not a close game like the OP said it was.  Are you trying to say with a healing crystal within walking distance you are not able to go in and take a bunch out with support of your cit and towers?

3)Almost all Demis have an aoe skill they could get, alternatively the items mentioned do in fact do a ton of aoe damage and do clear most of the enemy creeps.  Using them allows your troops to clear the giants more easily.

Reply #17 Top

ALl demis have an AOE skill. Sedna. TELL ME WHICH ONE SHE HAS. And i'll believe you guys are right. Silence is AoE?!? No damage.

Melric as you said if your flush with money how are you goign to get the artifact flag when you have 3 enemy demigods guarding the center. And you got creeps knocking on your front door.

Giants are the thing to kill. Everyonething else is pretty easy to kill minus angels (they can be harder sometimes) but does it matter if their minotaurs are dead when they still have giants hacking away at your towers.

Big AbboTT is right. It is better than nothing but still you need artifact shop. Which if you don't start off with one how are you going to get it. Oh ya use your artifacts to drive off the enemy and capture the flag...

Even if this only killed the creeps. Sure if they drive you back to your base again of course your screwed but if you can hold the line you probally deserve to. It's avaliable to both teams am i not right.

And if your pinned at your base with a 3 spawn to 1 spawn then your dead comment. Well you might be. But 3 spawn to 1 spawn is pretty common. I've taken it down pretty easily. But letting your creeps take care of it. YOU WON'T WIN THAT. I'm not saying that you're not lost. But i've seen it with giants and have pushed them back to win. I've actually won quite often with a pushback. This would just speed it up or give you the chance to.

As for going around and capturing thier portals. Who says they won't teleport back and kill you or finish off your citadel while your back there. It takes a while for a lack of creeps to actually effect you on some larger maps. Plus your own base is down to 2 on 3 demigods on Cataract. They could destroy your citadel in your absense while if you stay they might not.

Reply #18 Top

The bottom line is you are losing the game at that time.  I have made comebacks from that point, but it doesn't happen most the time nor should it.  I actually dont think a nuke is a bad idea, but honestly if you spent 10K to one time nuke the creeps that won't save you.  The enemy has a free 10K to spend on an artifact and increase their lead.  If they had 3 waves to your 1, chances are they will do it again.  And there demis are most likely more powerful than yours.

Lastly, even though I think you are over reacting I will respond to your AOE comment.  If you'll notice my post I said "Almost all Demis have an aoe skill they can get", then you name only one and say she has no aoe!  Not all Demis have all skills.  Even so if you want to nit pick, take a look at her max rank heal, it does do aoe damage.  Everyone knows Sedna is weak at aoe, is your whole team 3 sednas?

Reply #19 Top

I've seen 3 sedna teams sadly. They survive but creeps back up a lot. :) Sorry if you felt i was overreacting I appoligize for that.

I'm suggestings a 15k base regen or 20k depending on map. Which would kill all creeps on your half and teleport all enemy demigods back to their citadel. Recapturing all flags on your side and everything. Of course if you're already that outclassed it won't matter but it could aid with a comback.