just while glancing at the idea, one visual problem is that the planet revolves while orbital structures do not.
then, if you want to place an important structure, like a military lab, phase disruptor, shield generator etc behind the planet, but orbital structures revolve with the planet, then all the enemy has to do is time his jump appropriately to circumvent the act of shielding it behind the planet
gameplay wise, it could be useful, but i think you are thinking too much in terms of eye candy, everything you are suggesting can be done with the click of a button and it could all go on behind the scenes... i can see alot of people regarding your ideas as they are as cluttering the flow of the game
still, boosting income rates etc via extra ground structures... could be interesting... extra ground based planetary defense systems could also be good