Phase stabilizer bugged!?

Greets,

ive got a problem with the stabilizer nodes:

if i claim a planet and build the stabilizer first, to move my fleet quickly to the other end of my realm, it wont work...

the ships want to fly the "regular" way or to the next planet with a node, but they dont jump in a direct line...

the sickest thing is that ships from other planets can jump TO the new planet with his new node on direct lines, but if they want to go back to the same planet from wich they came seconds ago, they act like there is no node on this planet...

I tried this with single ships and fleets (NOT WITH MARAUDERS), targeting ALL my planet with stabilizers but they couldnt leave the planet by using the retarded node.

anytime later in the game the node starts to work properly but it takes more then several minutes.

Is this a bug or does those nodes need some time to "boot" after their construction is completed!?

sry if my english sucks, im from germany^^

2,479 views 2 replies
Reply #1 Top

It's been a known issue for a long while. It only happens on the last planet you colonized, where it takes a while for the game to recognize the outgoing phase node connection. On all other planets that you've had colonized for more than 10-15 minutes, it recognizes the built node instantly.

Reply #2 Top

thanks for the very quick reply!!

i was on the brink to reinstall the whole game^^

but it seams its a global bug and reinstalling wont help

so my fast in, fast out-guerilla-tactics wont work... damn...