30 second Connection Timeout

When a user legitimately quits the game through Demigod's menu, why does it bring up the 30 second lag timer? I can understand using the timer when someone's still connected and having trouble, but shouldn't Demigod differentiate between the two? Is it a bug? Will it be fixed?

1,003 views 5 replies
Reply #1 Top

The game should just yell "RAAAAAAAAAAAGE QUIT!!!" and be on with it. I agree. Waiting 30 seconds is annoying.

Reply #2 Top

shouldn't Demigod differentiate between the two?

End of quote

That's the problem.  All your computer sees is that it stops getting data.  Most likely, what happened is that the person quit, but there's no way to differentiate between a dropped connection and a ragequit.  It would maybe be possible to send a signal if someone exited the program rather than just quit, but it's easy to interrupt the internet connection by disconnecting routers, ethernet cables, crashing the program, etc, that people who are gonna ragequit can create a fake dropped connection to absolve themselves of being labelled a ragequitter, they just have "connection problems."  So in my mine, it's not really something that can be solved universally, unless maybe they just reduce the timer.

Reply #3 Top


When a user legitimately quits the game through Demigod's menu, why does it bring up the 30 second lag timer? I can understand using the timer when someone's still connected and having trouble, but shouldn't Demigod differentiate between the two? Is it a bug? Will it be fixed?

End of quote
Yes, it's a bug. The Engine is otherwise perfectly capable of differentiating between leaving (i.e. sending a quit message or whatver) and a time out.

Reply #5 Top

Quoting floodiastus, reply 4
more like waiting 2 minutes if you arent fast enough to exit before anyone else does
End of floodiastus's quote
Yeah, pretty annoying.