Random minelaying technique puts mines in silly places....

right, so im playing a few games of Sins, and not alot of the time, but enough to be irritating, i find mines deploying in funny locations.

For instance, i find Advent homing mines located in the center of planets, or practically touching the surface of a sun, well out of range for anything to destroy it.

TEC mines will also deploy funny. ill click on the edge of the well, and 9/10 mines will deploy within the circle, but 1 will deploy on the other side of the GW, well outside the deployment circle. Funny thing is they will cluster together as often as not.

Its nothing monumental, its a simple matter of scuttling the out of place ones and re-deploying. however it is quite irritating. i also find that when an AI fleet jumps into your mined system at the same place every time, that location starts to become a little sparse of mines, because when you re-deploy them, they seem to clump together, and not... for lack of a better word, evenly, so that you end up having small paths through your minefield.

vasari mines arent usually a problem, as they can only deploy where a ship can fly, which makes sense, but mainly the two methods that dont rely on realistic minelaying are problemattic.

aside from mines clumping together sometimes, the weird deployment needs to be fixed. its just irritating having cleared a planet, then freaking out everytime i glance at the structure pip because there is still one little mine waiting harmlessly in the center of a planet.

on the deployment note, i think the ability to precision deploy mines (i.e. 1 by 1, at least as TEC, i dont see the other races needing it) would be good. it would help to fine-tune and manicure minefields

6,138 views 3 replies
Reply #1 Top

Funny thing about Advent mines is just cuz that mine is near the sun it will depoly even if your ships are not near it, and fly across the grav well after a scout. Ive lost so many scouts cuz of those Advent mines. Just cuz they are on place doesnt mean thats where they will activate from. You can fly right by some mines and other deeper inside the mine field will activate and chase you. Very lame.

Reply #2 Top

i put a fleet of 100 ships all around that mine and nothing, i had ships passing by for hours and nothing. i cant remember if it was a sun or a planet, or both on seperate occasions, i mean, if it doesnt move, then fine, but, yeah, it would be nice to have it fixed

Reply #3 Top

If it didnt activate, Huzzah! on your part. lol, I say your were lucky. But yeah mines still need some tweaking.