Demigod Demo Limitations
Demigod Demo Limitations
I had a few thoughts on this. My understanding is that you want demo players to be able to play with more regular players. I think that's an awesome idea, but obviously it requires some limitation in order to give a reason to buy the game. I also hope that we get to see more demigods in the future (similar to DOTA which over time has accumulated a huge number of heroes). More maps would also be awesome.
My first thought would be to limit stat tracking (favor/achievements) for demo players. It's a minor sacrifice for them, and doesn't heavily affect the game. I don't really like the idea of favor items, but if they are going to be there it seems like a subscriber only feature. Besides, you can always turn them off for custom games. I'm not sure on limiting them on multiplayer types or single player, but I'd rather have them than not.
Second, I think that you should open all maps to new players, so everyone can play whatever map combination they want. Demo players should get full map access.
Third, I think that while the demo players should have access to the full list of current demigods (the original 8), they shouldn't have access to new additions. That way they get a complete (and at least theoretically well balanced) set. It also gives demo players another major reason to upgrade without limiting them to "that one noob character they get to play".
***And as a total aside, is there any way to do an all-random game type? I always played -AR in DOTA.