someone explain favor

In single player, you can win and win, saving up your points.  Then play another day, and they've been reset to like 150.  And your purchases you've made are gone. 

In multiplayer, you can win a match, then go into another match, and favor points have been reset to 0. 

I just don't understand.  Is this a bug?  Or are there different "types" of multiplayer games that require different "brackets" of favor points?


In Single player skirmishes, shouldn't your favor points continue to save, and not change? 

In Multiplayer, so many options are available.  LAN matches full of PC players, LAN matches with a couple PC's, rest NPC.  Internet matches full of PC's, Internet matches with a couple PC's and NPC's.  And then you have the Internet matches where someone leaves, and then becomes an NPC.

How does this work exaclty? It would seem that you could constantly play solo Internet games with NPC's on East to farm favor points.  That doesn't seem right.

Anyway I'm confused as hell about favor points. I want to earn them, but I never know whether or not if I'm going to have them in each game I play.

1,818 views 2 replies
Reply #1 Top

I don't think anyone can say for sure, but I'm pretty sure they just haven't quite nailed down the code to reconnect you to your favorpoints every game. It's possible that they are independently kept between game types. But before getting online and updating I played several game types and never had mine rest, and after purchasing an item once I could have that item for free in any game.

Favor points are an awesome idea but it would be great to know how they work/have them working properly.

Reply #2 Top

Favor is completely borked in multiplayer at the moment. Don't bother trying to build it up, just buy whatever you can afford that you want every game because it will not be saved atm.