[BUG/annoying] Attacker and Teleporter
When the attacking demigod's opponant teleports to his citadel/heal crystal, the attacking demigod will automatically walk into the enemies base to continue the attack instead of stopping the attack action.
When the attacking demigod's opponant teleports to his citadel/heal crystal, the attacking demigod will automatically walk into the enemies base to continue the attack instead of stopping the attack action.
If your attacking someone who's teleporting, you have 3 seconds to notice, and then another 2 or 3 minimum before you run anywhere stupid...can't you just click somewhere else when they teleport? The problem is if they fix this "bug", then using warpstone and other warp items to run away will stop a demigod chasing you, giving the person running away an advantage and creating a far more annoying bug.
In my experience, warp/tele/etc. already breaks the targeting. Indeed annoying.
![]()
So you want your snipe or fireball to stop which may kill them?
Welcome Guest! Please take the time to register with us.