[idea] Maximum stats for each demigod.

Just had an idea. Right now at very late game each demigod can have anything he wants and be anythig he wants, i mean he can have huge armor or huge dmg or fast attack speed, So what about putting different maximum for each dmg, by maximum i mean big but NOT insane because at high lvls skills start to be useless and only thing that is important is stats

E.g NOT correct numbers just to saw what i mean

Ub max attack speed 0.25 attack max 500 armor 4000 speed 10 hp 7500

reg max attack speed 0.40 attack max 400 armor 3500 speed 8 hp 6800

 

so what do u think?

2,781 views 5 replies
Reply #1 Top

This would be possible if demigod would provide some attributes like (for instance):

Strength

Agility

Intelligence

But demigod doesn´t have something like that. Just hp, armor, attack speed, movement speed (boring :P )

Reply #2 Top

Yeah, it bonuses all attributes, not just one or the other. I do, however, like the idea for when you click attributes, you can dump it all into whatever particular attribute you want. It'd be interesting.

Reply #3 Top

Perhaps if their initial differences continue to remain pronounced as they level up.

Reply #4 Top

I agree with max stats needed. Rook shouldnt be able to get 8hp, and UB shouldnt be able to get like 6k+hp when he can splash at that much DPS as easily as he can.

Reply #5 Top

I disagree, Im'm more in favour of balanced stat/hp/armor growth, plus increasing item's cost plus decreasing their bonus. +1000 mana for 1000k is a mana solver for the whole game.