[Bug] impossible to join a match when both PC are behind same router

Tonight me and a random guy tried to play online being behind the same router (we have different impulse accounts and different keys, we both preordered)... well... we was never able to join the same host together. The NAT Traversal would stuck on resolve us. Weird is that, instead, we could join successfully (at the same time) two different hosts and play without issues (of course not together).

Also can't make one of the two host and the other one join. The joining one will always receive a "Join Failed" or a red NAT traversal. Funny part is that BOTH can host (at the same time) and players could log correctly.

1,118 views 3 replies
Reply #1 Top

What happens if you try this with the same account?

Reply #2 Top

you mean the same router? or same type of router? I have no problems playing with my brother over the same router and connection. Did you wait after it turned red? In Beta 3A people turn red even when it just needs a bit more time to connect to them, which is quite irritating.

Reply #3 Top

Our network configuration is builded as this:

the town have a WAN and from outside it have a single IP (the service is called FastWeb, is greatly diffused in Italy and every town (main town) is a WAN with his IP). Inside instead, is like an huge LAN where everyone have an internal IP.

Today i was at my friends home, we both have our DemiGod registration and we already played without problems (at my home i have a different ISP and i'm outside of the WAN). So, i just plugged to the terminal wifi router inside his house (that then cables to a fiber optic line to the ISP/WAN) and i got my new internal IP inside the WAN (notice that we cant ofc configure the router because is just a relay that translates the wifi to fiber and just forwards packets to the ISP so we arent inside a house subnet but directly in the wan subnet)

Anyway, that's what works:

- we can both play, even at the same time, on two different hosts

- we can both host, even at the same time, and have people join and play

What doesnt work:

- we can't join the same host together, just the first one will log and the second one will never be able to do NAT Trans and stuck as yellow or red

- if one of the two makes host, the other one cant join his host and will just stuck at NAT Trans as yellow or red (meanwhile everyone else will without problems)

 

Hope it helps, the structure is widely used in my country and is how also AOL works (and they are a lot of people too).