[bug/suggestion]slaughter mode ending on citadel destruction

Even with game mode as slaughter, game ended when i killed citadel. i can see that as being inteneded, but on slaughter i'd prefer a type where their citadel didn't die and maybe their last defenses were stronger so the match would last longer. I chose slaughter so that the game kept going, not ended.

 

so if maybe the maps were changed to create a more fun slaughter type (dont allow enemy near citadel) or clarify in options that slaughter is more of a second way to win

1,207 views 4 replies
Reply #1 Top

/not signed... If you get your base destroyed then you have played poorly and deserve to lose. If you wanna play for more time, lower EXP/Gold gain and make towers stronger via "game options"

Reply #2 Top

All game modes are supposed to end when the Citadel is destroyed :).  The manual will say that when it gets released.

However, I agree that a setting where you actually have to complete the specific game mode objective would be nice.

Reply #3 Top

its more of a complaint where it doesnt make it obvious that its a second way to win. if they want a slaughter mode just let the demigods go to town, but thats like pantheon so either distinguish it a bit or entirely remove it

Reply #4 Top

I don't agree with ending every match mode on citadel destruction. 

 

Although I remember a setting that has the game continuing if citadel does get destroyed. It should be defaulted to that in the different game modes.