Further Connection Issues - Beta 2D
Not whining, just more info possibly for Netcode Devs
So you get on vent with your two buddies and you wanna rock some Demigod. Unfortunately, you cannot because you spend half an hour trying to get the three of you into the same game, and eventually give up and play DoTA instead. (Hope this pattern doesn't continue into Live.)
Anyway, the problem user appears to be Seriok for us. However, when Yuriken hosts, Seriok can connect. But if Yuriken hosts and RedCheckers connects, Seriok can no longer join (just sits stuck at Trying to Join.) If Seriok hosts no one can join. If RedCheckers or Yuriken hosts, they can join each other's games, and other users can also connect (we actually had 8 humans in a game lobby the other day, although we abandoned it because we wanted to get Seriok in and he couldn't join.)
These players are all behind different configurations, different IPs, different hardware. How is it that Seriok can connect to Yuriken's game, but cannot connect to other games, or to Yuriken's game once another player has joined? I understand that he has to establish connections with each other player, but is there some setting in a firewall (software or hardware) that could prevent this? I'm befuddled and I'm a certified network admin... I understand it is Beta and YMMV and all that, but the fact that Stardock claims connectivity is now around 80% makes me wonder if maybe there is a setting for Seriok to make this work - because for him connectivity to anyone other than Yuriken is apparently zero...