Vasari orculus moves before complete

I know, it's a little late in the cycle, but I just noticed this.  If an enemy ship jumps into a system where you have an orkulus building, it will start off after the ship. 

 

pek

 

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also seen this problem.

in addition, the starbase will fire at enemy ships while still building - not sure if it's just the firing animation or if it's actually dealing damage.