Out of memory?!?!?!?!?!?!

So...I have an X58 mobo, with 6 gigs of ram on Vista home premium 64...and...I get an out of memory error at the end of a game, we were victorious...and then the application closes and I get a little window saying Out of memory, with the option to click ok. I thought this computer could handle just about any modern game without sweating too much...Is this something to expect? The game was all AI except me...I had thought that I may be able to host a game on this computer...But I guess not. Are you planning on having dedicated servers? Or allowing people to host games on servers they rent/own? Because I was at least a little surprised by this, and I'm wondering if you expect people to be able to host a game on a home PC...given what what just happened...I'm wondering if that's at all possible.

838 views 4 replies
Reply #1 Top

oh no, it sounds like DFS (i'm assuming he's still doing AI work) need a good kick up the pants... again.

 

what i *think* is happening is the AI is leaking threads like it did in FA, to this day FA's unpatched AIs will invariably bring every (including yours) computer to a crawl.

 

[PROTIP:] DG is a P2P game, there'll never ever be dedicated servers, as there's no servers at all! that makes server management a non-issue, but it also means your game will run as fast as the slowest machine in the game (that's sim-speed, not framerate).

Reply #2 Top

Not had this problem yet, and I've tried numeroud AI settings including 5 v 5 games (9 AIs total, and me).

Is this something limited to 64bit machines perhaps? I'm not sure of the nature of the bug mentioned by Bullet, but at least that one should be patchable if it's happened before. While I'm here, could someone brief me on what simspeed is? Thanks.

Reply #3 Top

He would have to excess 4GB of RAM usage. With 9 of the hardest AI, after a long game, it could just be a memory leak that's too small to be noticed in a normal game.

Reply #4 Top

He would have to excess 4GB of RAM usage.
End of quote

Unless the engine has been changed in that regard from SC (I don't *think* it has, at least), 2GB is the most it will be able to use, regardless of OS or physical memory quantity.