Question about Reorganizing Fleets
(I'm new to SoaSE, having played just three or four games so far. I just finished my first large multi-star game, vs. multiple AI's in single player. I searched the forums regarding the question below, but can't seem to find what I'm looking for.)
Towards the end of my most recent game I capped the fleet sizes, and I wanted to reorganize my fleets to prepare a clean-out operation on the remaining enemy systems. I moved everything (aside from a small defensive fleet) to the opposing star, thinking it would be a simple matter to disband my existing fleets upon arrival and re-organize everything into multiple attack fleets. It was easy enough to strip out the capital ships and use them to start the new fleets, but dealing with the mass of assorted frigates was a nightmare.
I was hoping there would be an easy way to spilt the various frigate types into chunks (taking half of each type, for example), and then tell the selected ships to "make yourself part of fleet A." I tried to use the fleet summary view on the left-hand side, but it kept shifting to the "all ships at this star" view, and the frigate icons are tough to distinguish at those tiny sizes anyway.
I then tried to alt-select each type of frigate and manually move them into seperate piles within the grav well, so I could visually sort them and grab the ships I wanted, but even after I told them to "stop" and turned off auto-attack they would still start moving on their own after about 30 seconds, getting all jumbled up.
Finally, even once I had grabbed, say, half the heavy cruisers -- there didn't seem to be a way to say "join fleet A" directly. I had to select fleet A, and then the new additions, and then make sure I had the right cap leader highlighted, and then create a brand new fleet. It was a real pain, especially with all the fleets moving around within the grav well while I was trying to reorganize them.
Please tell me I'm missing something obvious; there must be a better way to reorganize/split/reassign large fleet memberships, especially when you have a desire to rebalance them based on attrition, new additions, shifting strategies, etc.
Also, I noticed that I can assign the rally point of a given factory to a remote fleet, and ships will travel on their own and join the fleet once they are constructed. If I have a "production world" with several factories, however, is there a way to direct output in a balanced way to multiple fleets? I tried sending three hangers to one fleet and three to another, but if you queue up dozens of new frigates you never know whicch hanger will actually build a given ship.
Thanks in advance for your tips and advice!