Planet Revolt Bug (DL)?
I try to win most my games with a passive strategy of conquering other planets by surrounding them w/ maxed out influence bases until they revolt.
I've been running into a problem, though, that occasionally opposing planets will not revolt no matter how much influence I swamp on them. I can have IP ratios well over twice theirs, and they still won't pop. The planet-near-revolt icon shows up as normal on these stubborn planets (usually when my influence on them is about 10% of theirs).
What really convinces me this is a bug is that if I save/load a game exhibiting this problem, the IP points of the influence-assaulted planets will be wildly different after the load than they were before the save, but revert to their pre-save values after the first post-load turn.
Usually when this happens, I have to resort to a Military solution to the problem, so this is really cramping my gameplay style and has got me pretty close to giving up on the game here (and I was so looking forward to trying out the sequels next).
Anyone else having this problem or aware of a fix?
Thanks in advance.