[bug] massive sync loss

Just had a 3 player FFA in Balance of Power. After the crash we realized we had not been playing the same game. The host and I could interact normally but the 3rd player had been playing a different game of his own, possibly for a period of over 30 minutes or even more.

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We're hoping to post a separate download for a sync-logging executable within the next couple days. An announcement will be made when it's ready.