Torchbearer movement halts when switching from Fire -> Ice

I activated the Immolation (fire) mode on the Torchbearer and issued an attack order. 

I then commanded the unit to retreat.  It began walking to the point I specified.

The countdown for Fire ran out, and he switched back to Ice mode and STOPPED.

My move order was cancelled because of this and he just stood there.

1,453 views 9 replies
Reply #1 Top

Im not sure that this is a bug :P

Reply #2 Top

It's an annoyance, but it doesn't even matter. Torchy's mode is going to be a toggle for next revision, so this problem won't arise.

Reply #3 Top

Aw that means we wont have 4 fire skills. :x

 

Rain of fire can go, though.

Reply #4 Top

Aw that means we wont have 4 fire skills.



Rain of fire can go, though.
End of quote

And circle of fire will make a good replacement for it, and be better in most ways.

Reply #5 Top

I'm really hoping for an additional bonus myself for the 2 forms, such as the normal ice bolt attacks slowing in ice mode and the fire attacks dealing damage over time.

That way we don't lose an ability outright for a simple toggle switch, but just replace it with something much more interesting.

Reply #6 Top

That way we don't lose an ability outright for a simple toggle switch, but just replace it with something much more interesting.
End of quote

That's the impression I got from the full list of torchbearer changes.

Reply #7 Top

Here it is (no edit, so DP, sorry)

In the next build:

* Torchbearer can toggle between ice and fire at will.
* Deep Freeze at higher levels adds a movement and attack speed slow.
* Permafrost has an additional level, which adds an aura based mana regeneration.
* Rain of Fire has been removed to make room for Frozen Heart(How you transition back to ice mode)
* Fire Aura has an additional leve, which adds an fire based dot to the Torch Bearers attacks.
* Ring of Fire has been changed to Circle of Fire and is targeted.
End of quote

Reply #8 Top

Should have burning/frostbite conditions and the torchbearer gain mana when nearby things are frostbiten/burning.  Would be neater, and other Demigods could have fire and ice attacks would help the Torchbearer regen mana.

Reply #9 Top

That would be interesting. Bring it up for the next beta. I'd say let frozen replace frostbite just to keep the mechanics clear of statuses that are that similar.