[bug] Stasis mines

Stasis mines dont go off some times.

Hi. I think i read somewhere that GPG & stardock wanted ppl to write there bugs alone in dif posts.

So here is 1....

ยค Stasis mines dont always work. I had planted 3 mines, the enemy ran directly over it, lots of times, and it didnt go off.

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U guys have the same problem sometimes?

1,917 views 8 replies
Reply #1 Top

I think its only triggered by Demigods, not creeps from memory.

The normal mines seem to be triggered by either though.

Reply #2 Top

Well, in the same game, i saw some creeps stunned by the mine... so i assume creeps trigger it too.

Reply #3 Top

Well, in the same game, i saw some creeps stunned by the mine... so i assume creeps trigger it too.

Reply #4 Top

Creeps can be stunned by it, I think, but only Demigods can set it off.

Reply #5 Top

 

Actually I've seen Demigods run right over my mines and not trigger it. Once a rook was even standing directly on it and killed me because it didn't go off.

Reply #6 Top

Current intended behavior is that these mines only trigger from demigods. However, when the detonation occurs all enemy units will be stunned in a radius. Final behavior of this may change.

Mines not triggering properly is another bug that will be fixed in the next update.

 

Reply #7 Top

Mines not triggering properly is another bug that will be fixed in the next update.
End of quote

Good to hear. When is the next update coming? It sounds soooooo goood...