Sharktopus Sharktopus

Suggestion: Mouse Scroll

Suggestion: Mouse Scroll

Using scroll wheel in and out over and over again is too cumbersome when I just want to move the screen a little bit to the left

When the mouse is at the edge of the screen it should scroll the screen that direction.

 

Another thing: When running dual monitors, the curser can escape the game screen and move into the second moniter, so you could probably fix this by checking if the cursor is outside of the bounds of the current resolution and if it is then put it back inside.

5,085 views 43 replies
Reply #28 Top

/signed, was very disoriented when i first tried the game, even if I loved supcom's zoom function.

Now that I got used to it it's better, but edge scrolling is still a must.

Reply #29 Top

Lol, definitly needs to be changed. :P

Reply #30 Top

The 'T' key is a nice option -- but the more options the better. Some people, like myself, like Mouse Scrolling more because we're used to it.

Reply #31 Top

how about the scroll is left the way it is and pushing the scroll button acts like the space bar or better yet, acts like a free x/y camera move like the arrow keys.

Reply #32 Top

/signed Mouse scrolling is a must have.

 

I think pretty much EVERYONE in this thread is right on the money and in agreement about this.

 

 

See me after class GPG :typo:

Reply #34 Top

Adding in Mouse edge scrolling is a must. One of my first instincts was to try to move the screen by edge scrolling. This is a standard feature in most RTSes that I've played. 

The Zoom with the scroll wheel is great. Always like it when more games have that. Mouse edge scrolling adds in that extra fine tuning to your vision that makes playing more natural-feeling.

Reply #35 Top

Adding in Mouse edge scrolling is a must. One of my first instincts was to try to move the screen by edge scrolling. This is a standard feature in most RTSes that I've played.
End of quote

This. I think there's actually a law against not including it in some countries. :grin:

Reply #36 Top

Mouse scroll is absolutely necessary.

Reply #37 Top

I think Stardock is starting to regret releasing a stable phase I beta... I'm willing to bet it was always intended to be there, just not yet.  I guess they hoped we would spend too much time crashing the engine to notice...

Reply #38 Top

Quoting Trigeminal, reply 1
I agree with the mouse scroll idea.  Everytime I pushing up a few feet and I then have to zoom out and zoom in to regain focus.  This is annoying and slows me down, more importantly, it take me out of the experience.
End of Trigeminal's quote

I agree with this, the most frustrating thing so far in my experience is the constant zooming in and zooming out.  I like the ability to freely zoom, but it's too cumbersome.  Also, while the arrow keys can be used to scroll around, having to jump back and forth across the keyboard for the camera binds and the ability binds is a huge pain.

If your intention really is to make this a tournament level game, the first thing you should do is enable mousescroll, or setup some default controls for scrolling that are closer to the qwer keys so you don't have to move your hand across your desk each time you want to move a bit.  The ability to quickly and easily manipulate the camera the way you want is essential to tournament style games.  As it stands, it takes several seconds more than it should to readjust your view of the battlefield.

Reply #39 Top

As if it wasn't clear enough yes +1 :P

Reply #40 Top

We'll be looking into adding edge tracking in the future. Thanks for the feedback!

Reply #41 Top

woo hoo!

Reply #43 Top

/signed :D