Population Growth Bug

I've noticed in several games I have running now, that many of my planet's populations will simply stop growing before they even reach the planet's population cap.

The first planet I colonised, for example, the 2nd one given to you in your home system, has stopped growing at 2.4 billion (when you zoom into the planet, this is the figure given), but when you simply click on it, the population is registered in the details as 2.39.

Could this be a bug caused by my tendency to land a colony ship with 250 colonists, then double click to have it exit the atmosphere with 1 colonist in the same turn?

3,190 views 4 replies
Reply #1 Top
Planets with a low PQ have a "population growth cap" tacked onto them. They can still hit the normal population cap via transports/colony ships, but normal growth will stop at a certain spot.

See this Wiki thread:
https://www.galciv.wikia.com/wiki/Population_growth
Reply #2 Top
In the future of that game, when you can get the terraforming techs (soil enhancement, habitat improvement, terraforming) it'll add PQ to the planet once you clean those tiles up and the planet will grow as your other one's will.
Reply #3 Top
Hmmm. What is your morale on that planet? If your morale drops below 40%, the population will stop growing entirely. If it drops below 20%, you will actually begin to lose population. As far as the transport thing goes, I have no experience with that tactic, but it doesn't seem like this would have any effect.
Reply #4 Top
What loupdinour said makes sense now. As this would happen at rather random intervals where the planet would grow for a bit then stop at strange points.

Planet Quality having an effect on that makes sense. Thanks for the knowledge. ;-)