Crytek no longer making PC-exclusives

'Crysis' developer taking all games to consoles

http://www.pcplay.hr/modules.php?r=23

Crytek's Cevat Yerli dropped a small blurb as part of an interview with PC Play that is surely to take the Internet by storm. During the course of the interview he was polled for his opinion on the state of PC gaming, this was his response:

“We are suffering currently from the huge piracy that is encompassing Crysis. We seem to lead the charts in piracy by a large margin, a chart leading that is not desirable. I believe that’s the core problem of PC Gaming, piracy.  To the degree PC Gamers that pirate games inherently destroy the platform. Similar games on consoles sell factors of 4-5 more. It was a big lesson for us and I believe we wont have PC exclusives as we did with Crysis in future. We are going to support PC, but not exclusive anymore.”

The weight of the statement is enormous, as it pretty much leaves Stardock as one of, well possibly the only, high-end PC-only game development company. No pressure guys.

328 views 3 replies
Reply #1 Top
Yes, of course. It was totally piracy that hurt Crysis. That the vast majority of users couldn't run the game at a playable detail level and framerate had absolutely nothing to do with it.
Reply #2 Top
Dumb of them. Ah well, it isn't as if they were the top tier, anyway.
Reply #3 Top
I agree with you Mysterial to a point.  Crytek took the idea of pushing technology just a bit too far, even today, months after the game is released, a top of the line computer can still have issues running Crysis at 1920x1200 with all the bells and whistles on. 

But I do not believe that PC gamers should be so adverse to upgrading thier system every so often.  I believe part of the issue is that PC Gamers are not as informed as they used to be, and for some reason they think their $500 PC should be able to run the best and brightest titles for years.  Just because Dell/HP/whomever say it can play games, doesn't mean it will play them well...

Again, that being said, Crytek took it one step too far, IMO.  John Carmack of id Software has been pretty good with his technology updates, saving them for when the market can bear it.  Half-Life 2 was the last game I can think of (also right when Doom 3 came out) that was worth upgrading your/buying a system for.