Brad,
I know I should not perpetuate a philosophical discussion on this forum
(even if you did start it), but: while you might be correct that factory
workers do not become scientists (at least, not over night), scientists have
been laid off during the last few decades. They became factory workers,
food servers, store clerks, what ever, to keep food on their tables.
Also, it looks to me like the discussion started with transfering
similar skills from one form of skilled labor (military projects) to another
(social projects). And I have seen some cases with the testing I have done
where having two distinct types of work forces that can not be cross swapped
is a severe handicap. I.e., when the planet population is low (as in a
recently colonized planet) and resources are relatively low it is sometimes
impossible to produce both ships and social improvements.
But, what happens to the military resources when a military project of
"NOTHING" is selected? It doesn't look like the resources are shifted to
the social project. Do those resources just get thrown into the bit bucket?
Or does it reduce the resources spent? Or what? (Perhaps I should ask these
questions more in the future tense, what will happen to these resources in
the finished product?) Should the resources not spent on a "NOTHING" project
be savings or should they be deverted to the other type of project on the
same planet? I believe in the OS/2 version, the unspent resources showed
up as savings of a sort. This allowed us to increase spending and,
indirectly, increase the resources spent on non-"nothing" projects.
Where do I stand? I think I could live very well with the way the OS/2
version worked, but with the ability to have two projects per planet in
the new version, I think the redirection of resources to only one project
on a planet by selecting "nothing" on the other projuct is very appealing
to me.
This thread (and my current response) opens up some questions about how
the current level works. I am in need of playing it again and getting smoe
more insight to this issue.
Cheers,
Jack