Puzzling drops in frame-rate during game play.
Despite having an older machine (P4 3GHz HT, 2 GB RAM, Nvidia 7800 GSOC w/256MB RAM), Sins runs very well. However, nearly every game I run into a problem where my frame-rate suddenly dives to 2 or 3 FPS for no apparent reason.
It can occur just by looking at a planet with a single structure in orbit at a certain zoom level. Zoom a bit out or a bit further in and the frame-rate returns to normal, but returning the zoom level to something in-between reintroduces the problem (at that particular location). And, sometimes it just occurs at certain viewing angles, but not always what you would expect. For instance: while encountering this problem, swinging the camera around such that the entire map beyond the object you’re focusing on may actually make the problem going away (rather than making it worse like you’d expect because it's bringing more objects into view).
The kicker is I can save the game at that point, exit to desktop, and then reload both Sins and that saved game back up, and return to that “problem area” and the FPS will be normal again. The problem just disappears. And that’s easy enough to do in a single player game, but when it occurs in a multiplayer game I’m kind of stuck with just dealing with it.
I’ve read that there’s a “text bug” that can cause your frame-rate to drop, but when this particular problem happens to me there isn’t any text on my screen. It remains even when I hide the UI (ctrl-shift-z + toggling the cinematic mode on).
Any suggestions?
