Drengin Cheating (Mystery cash injection)

While playing my last game towards the end the were only the Drengin and myself left in the game, no minor races nothing. I was thinking of going to war with them and thought I will keep and eye on their cash levels for a few turns and strike when they have the least cash.
As I looked I noticed something strange happen. On the first turn that I looked they were something like -500bc which looking at there spending seemed to indicate they were going to keep dropping at a steady rate of about 300 bc a turn. This did indeed happen for one more turn, -800 or so. Then when I looked on the 3rd turn they had managed to magically gain a huge amount of cash out of nowhere putting them right back up to +2000bc.

As you can imagine I am at a loss as to where this money came from all of a sudden seeing as there were no other races for them to extort money from.

Any Ideas?

By the way I was playing on sub-normal AI and after that incident I got my ass handed to me on a plate by the Drengin.

~SDC~
559 views 15 replies
Reply #1 Top
I've noticed that many times.
May be it is just the way th AI is managing his economy (probably very different from a Human).
The drengins probably add a high spending rate and/or buying policy until they crossed the -500$ barrier.
At that point, they change to a 0% spending. Moving from -800 to +2000 is not that strange during end game

But, I could be wrong, of course


~SDC~
Reply #2 Top
Makes perfect sense and does indeed happen. Try it yourself. Bring yourself to over -500 in debt and look at your economy screen. Your ENTIRE income will go into your treasurey next turn. Towards end game, this can be thousands!

Paul.

~SDC~
Reply #3 Top
Solitair is absolutely right, first turn you start past -500bc, all production and research halts and everything goes to cash. Works the same for you as it does for them. On larger maps I've easily gotten 5000+ bc a turn from all cash production.
Reply #4 Top
Another thing to point out is that the AI's extort money from other civs too, just like a player can do, and especially the Drengin seem to like doing that when they're strong militarily, in my experience.

Looking at the debug.err file after a game, it's nothing rare seeing them extort a few thousand bc's out of other races regularly.

/unic
Reply #5 Top
As everyone else points out, this is perfectly normal. I've had it happen to me on occasion, and it happens to the AIs quite often. I keep the map filter for production on, so when the AI's planets "shrink," I check their treasury, and they're 500+ in the hole. Next turn, they have thousands simply because they're not spending anything for one turn.

~SDC~
Reply #6 Top
Interesting... I'd seen the same thing and figured the AI was subject to random events that give them cash, much like the player. Didn't know about the > -500 cash turnaround.
Reply #7 Top
Well, it probably gets those as well. :)

~SDC~
Reply #8 Top
Yup i was shocked in one game to see all my production halt when i was about 700 in debt, i was doubly shocked to see 3 turns later i had 14,000 in my bank!

*Wonders if i tell my bank im in such debt they will put money in my account* :P

~SDC~
Reply #9 Top
Don't forget that while your treasury can jump a few thousand credits you get ZERO production and ZERO research during that turn.

Paul.

~SDC~
Reply #10 Top
I see it as a good sacrifice.

Later in the game by going into debt, i can earn enough money in a few turns, to produce an Avatar from each planet by buying it outright, albeit i already have the tech advantage by then ;) It can be good sometimes to stop production and research in favour of earning 10K++ a turn.

~SDC~
Reply #11 Top
AS far as I can tell there was no way he could of earned that much in one turn. I was playing on a tiny galaxy and our cash flows were both very similar about 500 income per turn. Whenever ive been badly in debt and production stops I've never gained that much on a galaxy this size.
Reply #12 Top
The AI isnt cheating... it's just smarter than you. I can (and have) force my economy to perform a sort of "rubberband" effect. Try it some time... drop all production sliders to 0 and see what happens to your cash intake. Once those cash levels = 10k or so, put all production back up...

Had you considered that being the Drengin, they could have taxed to the point of having 10% approval, set government expenditures to 50% and dropped all production? This could EASILY pick up 2k+ in one turn. Even on a tiny map.
Reply #13 Top
Also, maybe the Drengin finished paying off some leases. There's quite a few possible variables for such a simple game :)
Reply #14 Top
Hmm, that gave me a thought.

So, hypothetically if you obtain a lease with (for example) a minor civ and then wipe them out... does your lease still have to be paid out?
Reply #15 Top
I'm not sure about that, but I *KNOW* they stop paying if they're wiped out. Major pain in the butt when you're combining tech-trading and culture-rushing :p