Starbase question

I have a general question about starbases. I see that they don’t necessarily have to be built on top of a resource. Why not build one or two bases per sector?

Also, the issue of stacking and what modules to build seems very unclear. If you have a resource in a sector with no star systems what modules should be added and which ones would have no affect?

Thank you in advance.

Rick
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"Why not build one or two bases per sector? "
You can. Most bonuses are cumulative.

" If you have a resource in a sector with no star systems what modules should be added and which ones would have no affect?"
For starbases mining special resources, use mainly Mining modules (it tells you which module does what) enhancing that resource bonus (you'll read "Morale abilities 5%" i.e.). Defense modules are needed: a) to defend the starbase,of course b) aliens attack starbases before planets, so a heavily-defended starbase is your first line of defense in a sector and can take out a lot of enemy warships.
Cultural modules work everywhere too. Attack modules in sector with no star systems seem a waste.