Help out a GalCivII noob!
from
GalCiv2 Forums
I come from a fairly strong CivIV background and I felt like changing things up, hence why I bought this game. So far, things seem fairly similar but very distinct, and I'm liking it so far.
My first question is where can I find beginners guides or extensive information about the game? I've read the one on the front page and while it gives out important information, it's still too basic. I know there are probably tons of stuff buried in the forums, but I was wondering if anyone could quickly link me to them
My second question is can I cut off or limit how much my population grows? It seems to me the biggest thing causing my economy to crash during early to mid-game is because my appeal drops dramatically. The cause of this drop is linked to a negative morale when a planet has a high population. I know you have to build buildings that increase morale, however, it seems I can't do this fast enough without wasting precious tiles to build other buildings. Things would be a lot easier for me if there was a function that temporarily caps off the population until I can research the next morale-based technology.
Thanks, Chris
My first question is where can I find beginners guides or extensive information about the game? I've read the one on the front page and while it gives out important information, it's still too basic. I know there are probably tons of stuff buried in the forums, but I was wondering if anyone could quickly link me to them
My second question is can I cut off or limit how much my population grows? It seems to me the biggest thing causing my economy to crash during early to mid-game is because my appeal drops dramatically. The cause of this drop is linked to a negative morale when a planet has a high population. I know you have to build buildings that increase morale, however, it seems I can't do this fast enough without wasting precious tiles to build other buildings. Things would be a lot easier for me if there was a function that temporarily caps off the population until I can research the next morale-based technology.
Thanks, Chris