Ingame text

I recently have been having a problem that has been stumping even the tech support guys... hopefully you guys and gals can figure out what is up and help me figure out what is up. I spent a number of hours with HP tech support (I highly recommend NEVER talking to them...) making sure, and Verifying that I had the right drivers, and they are all up to date, and by all accounts it SHOULD be working. however it is not....

(just in case the picture doesn't show up what is happening is that the ingame text is being replaced with symbols that are not real characters... its really hard to put into words what it says since its not real letters it using....

3,855 views 8 replies
Reply #1 Top
Try uploading to Imageshack
WWW Link
Reply #3 Top
Migtht be a problem with your resolution... But I'm not at all sure about it.
Reply #4 Top
It looks like you are having a problem with the game fonts. A reinstall of the game should probably fix it?
Reply #5 Top
That looks more like a rendering problem than a font problem to me, although I've never seen what might happen if a font file is corrupted.

If you're running under Vista, it might be a DX9 vs. DX10 problem that you could avoid by running the game in Compatibility mode for Windows XP.

But I admit I'm just guessing, partly in hopes of getting some of the real tech-heads around here to check out that cap and 'splain it to us regular folks ;-)
Reply #6 Top
First, two preliminary comments to clarify the status;

1) This seem to come from the GNN quarterly report which pulls its "text values" from a concatenated file and distributes data from here on end. Thus, the dxpack file may have been "altered" or corrupted.

2) The actual "characters" missing or borked up are mostly spread evenly. BUT, they are constantly the same; a, e, etc. This indicates to me that...
-a) The corresponding Font may have been crushed at the glyphs layer.
-b) The game itself resets (or attempts to modify) the GDI function for that particular Font once the call is made.
or
-c) The packaging process of final output has to fuse a number of lines which (while in transit between memory & display state) may be battling for resources. The clug happens, result is a mess.

In any case, the best way to figure these is to try a few copy/paste of "VALID default files" to either observe if the flaws cease or to pinpoint at the actual guilty process (if you know exactly what you're doing though);

-- Re-installing some default Fontsxxx.ttf(s) direclty into your Win/folder may give a hint.
-- Comparing the GNN dxpack file (as total bytes and/or content) with the initial copy may shed light on a tricky error, also.
-- Trying to see if the "FlavorText.xml" (or other appropriate xmls) might have some AscII/references screwed at binary level, since this stuff can happen - i've seen it more often than you may think in plenty of circumstances with such simple things as improper/interrupted defragging of drives and/or pagefile.sys. Even viruses can kill a few files just by rewriting group of bytes at random.
-- Finally, the ultimate solution as a last resort; complete refresh with a sparkling clear new install.

So Question One is; Vista?
And Question two; Any modded components or "alternate" (or corrupted) files present?

- Zyxpsilon.
Reply #7 Top


this is a second image from the colony management screen...

-Z
to answer your questions yesm it is Vista and no there is has been zero modding done, I installed the game as is...


I just got done with a full uninstall and reinstall, with no luck same thing happened...
Reply #8 Top
Aaaah, then i might have a fair guess to submit.

With Vista there has been a number of misheaps for/from/at multiple GDI transitions with many 32bits "programs".
Even if you'd find and fix the guilty font (if that's exactly what is wrong), Vista might reset it just by itself since the OS is well known as being pretty harsh with some Anti-MS modifications.

There's also another possibility; using an extra Virtual-PC window! Dunno if Vista handles it well, but a huge amount of pre-vista (and anything else all the way to even DOS-5) softwares have been tested to be much more steady within this indirect enviro.

Still, i would agree that Vista owners should bother the hell-out of MS to repair these annoyances; after all a full-blown recent 64b/OS should be the pinnacle of PC products and at that price, anyone MUST let them provide darn good support.

Now, i can't reproduce your "bug" since my setup is XPro-SP2 (steady, updated, smooth as a tiny cricket for the last two years!)... i wish you good luck though.
And let us all know as soon as you can find a real definitive solution.

- Zyxpsilon.