Holiday Updates Arrive

New versions of SunAge and Shadowgrounds Survivor

Meridian4 has released a new version for Shadowgrounds Survivor, which is now available through Stardock Central.

The patch includes:

FIX: Random crash bug during mission start

FIX: Survival mission ‘Overtime Pay’ should now spawn monsters indefinitely

FIX: Width for "Show custom missions"

FIX: Sniper's kill-counter does not show during conversations

FIX: Monster AI is now always enabled during mission start

FIX: Monster-related experience fixes

FIX: Co-op fonts now in Unicode

FIX: Launcher's antialiasing reset setting fixed

FIX: Launcher uses a different method to launch the game

FIX: Editor naming directories can now have spaces (e.g. Program Files)

FIX: Editor "Create New Mission" button fixed

FIX: Editor data reading for some mission files fixed

NEW: Dark cursor for snow terrain missions

NEW: Co-op specific colors for characters

NEW: Mission template for creating new missions in the Editor

NEW: Proper Unicode support for Launcher

NEW: Minor visual effects adjustments

NEW: Brute Slayer sounds and visuals

NEW: Co-op individual character weapon selection when using multiple keyboards

Also available through Stardock Central is v1.06 of Lighthouse Interactive's SunAge. The new version includes the following changes:

  • Added difficulty settings for single player campaign mode
  • Improved formation dragging features
  • New handling for Bomber units
  • Port change and various optimisations for multiplayer
  • Several path finding issues solved
  • Added 3rd Mouse-handling style (alternative RMB mode)
  • Added instant squad reaction for giving commands
  • Optimized alternative modes for several units (Skimmer, Golgotha, Liberator)
  • Improved 'boxing' of units
  • Added support for laptops with 'SpeedStep' technology
  • Several bug fixes and improved overally stability
  • For a full change log, check Stardock Central's History button.

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