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CursorFX Beta 1 Feedback and Feature requests

CursorFX Beta 1 Feedback and Feature requests

No bug reports please

If you got 'em, post 'em.
It'll make it easier for the devs

If you want to report a bug, head over to this post
24,097 views 40 replies
Reply #26 Top
I purchased CursorXP a few years back. Can anyone tell do I need to purchase Cursor FX or do I get Cursor FX plus to replace CursorXP? Thanks
Reply #27 Top
Another cool feature would be to be able to allow to put "in-between" animations to go from one cursor to the other
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This is a feature of the cursor, not the engine.  Many do jsut like you describe.
Reply #28 Top
I purchased CursorXP a few years back. Can anyone tell do I need to purchase Cursor FX or do I get Cursor FX plus to replace CursorXP?
End of quote
You will need to re-purchase CursorFX Plus.
Reply #29 Top
You will need to re-purchase CursorFX Plus.
End of quote


re-purchase? What happened to upgrade?

"CursorFX Plus Upgrade
Price: $9.95
All current CursorXP Plus users can upgrade to CursorFX Plus for a special price.
Reply #30 Top
"CursorFX Plus Upgrade
Price: $9.95
All current CursorXP Plus users can upgrade to CursorFX Plus for a special price.
End of quote


I'm assuming that means all current CXP Plus subscribers (purchased within the last year). Someone correct me if I'm wrong, please....
Reply #31 Top
"CursorFX Plus Upgrade
Price: $9.95
All current CursorXP Plus users can upgrade to CursorFX Plus for a special price.
End of quote


Things at Stardock are really becoming a big joke ...  :( 

Reply #32 Top
I'd like to use some of my old effects. Is that possible?
Reply #33 Top

Another cool feature would be to be able to allow to put "in-between" animations to go from one cursor to the other
This is a feature of the cursor, not the engine. Many do jsut like you describe.




End of quote


Can you point me to an example?

As far as I know, if you want to do that in the actual cursor animations you'll need to include it as frames, and that means at some point you'll get some unwanted morph in the cursor if you wait enough.

Now, what I mean is a truly "intelligent" engine, where developer can put "morph from horizontal arrow to cursor", "morph from vetical resize arrow to cursor", "morph from cursor to help cursor" (and viceversa) "morph from cursor to busy cursor, and viceversa"...etc....so the developer can add as many morphing animations as he wants, to make it a true cool eye candy experience.

I think CursorFX has the potential, and is it's main purpose after all, I personally think it will be truly something new and cool to see.


Maybe you can do sort of that by using the effects section, but that leaves the actual cursor visible along with the effect right?

thanks.
Reply #34 Top

"CursorFX Plus Upgrade
Price: $9.95
All current CursorXP Plus users can upgrade to CursorFX Plus for a special price.


Things at Stardock are really becoming a big joke ...   


End of quote


Well man, ten dollars is little money...and development efforts cost money, or do you works for free?...It's fair considering you were an actual cursorXP user, I had to pay the full price for it.

Think of it as a support for new cool things in CursorFX.
Reply #35 Top

neophil78: Why is charging an upgrade fee a joke?

We charge for upgrades between major releases of most of our apps.  Many companies do the same thing.  If I purchased Windows XP in 2005 I did not get a free upgrade to Windows Vista in 2007.

Reply #36 Top
I'm assuming that means all current CXP Plus subscribers (purchased within the last year).
End of quote


CursorXP Plus user since 2005, just upgraded for $9.95.
Reply #37 Top
Some included cursors such as Platinum and Phoenix are very nice indeed, but text select do not work well with them, in that position cursor is a little below what is needed. So when doing for instance copy/paste, it is easily possible to paste not in the line you need do this, but in the line above. That's not good...
Reply #38 Top
Cursor preview should have grey background instead of white, or better if you make that optional
Reply #39 Top
I wish mouse trails could be better...for instance, I did a simple quick fading dot that draws a trail in the tip of my cursor. (almost visible very elegant)

The thing is, the trail is always drawn using the samplerate of the monitor/mouse, so I get dots when I move quickly.

It could be very very very cool if we can use some sort of realtime trail render engine that makes fading lines as I move the cursor, pretty much as those Flash animations where you draw things using your mouse.

There is some game using this, can't remember which one, I guess it was world of warcraft, but I'm not sure.

Currently, the trail effects and the overall feature is almost useless for me. And considering we all have powerful video cards, it shoudln't be a problem generating small trail flare transitions in realtime.
Reply #40 Top
Someone suggested Motion Blur also...that could be very cool too.