Ship Movement Bug

Is anyone else having a problem with ship movement being reduced to 3 when working in enemy space? When a war is declared, ships with movement of 25 or more per turn get hung up in the quicksand of enemy territory...I'm hoping this isn't a design feature.
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If you're in Yor space, you've run afoul of their super ability. The Super Isolationist ability reduces the speed of enemy ships to three. If it's happening outside of Yor space, then you are experiencing a bug of some kind.