My game is freezing

I don't know why but my game is freezing all the time when i press the end turn button. i mean even if i start a new game at some point it kept on freezing when i press the end turn button. i updated the game using stardock. what should i do?
3,790 views 8 replies
Reply #1 Top
Turn up the heating. (SCNR)
Reply #2 Top
Or...

The cooling?
Reply #3 Top
Please open your debug.err file in notepad, and copy/paste the contents into a post here. This will give us some technical information that can help troubleshoot your problem. The location you'll find the debug.err in varies depending on your game version:

Dread Lords, all versions:
C:\Program Files\Stardock\Totalgaming\GalCiv2

Dark Avatar 1.5-1.6 (non-Vista):
C:\Program Files\Stardock\Totalgaming\GalCiv2\DarkAvatar

Dark Avatar 1.6+(Windows Vista), 1.7+(non-Vista):
My Documents\My Games\GC2DarkAvatar

Twilight of the Arnor:
My Documents\My Games\GC2TwilightArnor

Be sure to copy the debug immediately after the error occurs; if you start the game again, the debug will be erased and recreated for the new session.
Reply #4 Top
all i found is....

Install switch found
GalCiv2
DLL path: C:\PROGRA~1\Stardock\TOTALG~1\GalCiv2\GDFGalCiv2.dll
Install directory: C:\Program Files\Stardock\TotalGaming\GalCiv2\
Game exe path: C:\Program Files\Stardock\TotalGaming\GalCiv2\GalCiv2.exe

if my game freezes i use alt f4 to close the program. if i press turn it freezes and then i close and restart from the same point. now i can get past that turn but after that the next turn freezes and i have to do this process all over again. and sometimes if i move my camera game keeps on twitching and freezing. the same thing happens if i try to occupy some of the free planets with my colony ship the camera keeps on twitches.
Reply #6 Top
Debug Message: Version v1.80e Dark Avatar last updated on: Thu Nov 8 10:48:23 2007
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 11/29/2007, 20:55:48
DirectX Version: DirectX 10
Machine Name: TEJA-PC
Operating System: Windows Vistaâ„¢ Home Premium (6.0, Build 6000) (6000.vista_gdr.070828-1515)
Languages: English (Regional Setting: English)
System Manufacturer: Hewlett-Packard
System Model: HP Pavilion dv6000 (GA449UA#ABA)
BIOS: PhoenixBIOS 4.0 Release 6.1
Processor: AMD Turion(tm) 64 X2 Mobile Technology TL-60 (2 CPUs), ~2.0GHz
Physical Memory: 1982MB RAM
Page File: 1244MB used, 2937MB available
Windows Dir: C:\Windows


Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce Go 6150
Manufacturer: NVIDIA
Chip Type: GeForce Go 6150
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0244&SUBSYS_30B7103C&REV_A2
Display Memory: 64 MB
Current Display Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: Generic PnP Monitor
Monitor Max Resolution:
Driver Name: nvd3dum.dll
Driver Version: 7.15.0010.9815
Driver Date: 2/28/2007 13:26:00
DirectX Acceleration Enabled: Yes



Sound info
Sound device 1:
Description: Internal Speaker/Headphone (Conexant High Definition Audio)
Default Sound Playback
Default Voice Playback
Hardware ID: HDAUDIO\FUNC_01&VEN_14F1&DEV_5045&SUBSYS_103C30B7&REV_1001
Manufacturer ID: 1
Product ID: 100
Driver Name: CHDART.sys
Provider: Conexant
Driver Version: 4.15.0000.0000
Driver Date: 2/22/2007 11:24:48
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0

Sound device 1:
Description: SPDIF Interface (Conexant High Definition Audio)
Default Sound Playback
Default Voice Playback
Hardware ID: HDAUDIO\FUNC_01&VEN_14F1&DEV_5045&SUBSYS_103C30B7&REV_1001
Manufacturer ID: 1
Product ID: 100
Driver Name: CHDART.sys
Provider: Conexant
Driver Version: 4.15.0000.0000
Driver Date: 2/22/2007 11:24:48
Type: WDM
Other Drivers:
Acceleration Level: 1
Cap Flags: 0
Min/Max Sample Rate: 0, 0



Debug Message: *********END dxdiag info.*********
Debug Message: Entering WinMain
Debug Message: ******* Starting Game Shell *******
Debug Message: Going Fullscreen
Debug Message: Preparing to change display settings.
Debug Message: Using hardware vertex processing
Debug Message: Using multilsample setting: D3DMULTISAMPLE_4_SAMPLES
Debug Message: Attempting to create D3DDevice at resolution 1024 x 768, Windowed: 0, Multisample: 4
Debug Message: Game Resolution: 1024 x 768
Debug Message: Running fullscreen.
Debug Message: HAL (hw vp): NVIDIA GeForce Go 6150
Debug Message: D3DPRESENT_INTERVAL_DEFAULT
Debug Message: Refresh rate: 60
Debug Message: Bit Depth: 32 bit.
Debug Message: *********Checking D3DDevice Caps***********************
Debug Message: A full-color cursor is supported in hardware at high resolution modes.
Debug Message: RGB in format 6:6:6, Masks reported as ff0000:ff00:ff
Debug Message: Now Fullscreen
Debug Message: Shell initialization complete
Debug Message: GalCiv2 is activated.
Debug Message: ***** Initializing Game *****
Debug Message: Timer Frequency is 0 17d7840
Debug Message: Initializing sound card.
Debug Message: initailizing bink
Debug Message: No files found matching mask Movies\techs\*.bik
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\Gfx\Movies\*.bik
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\sfx\*.wav
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\Music\*.mp3
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\Event Music\*.mp3
Debug Message: Create setup screens.
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Set mouse.
Debug Message: Set update timer.
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\ShipStyles\*.xml
Debug Message: No files found matching mask ./Data/\FleetFormations\*.fleet
Debug Message: No files found matching mask Gfx\Planets\C0*.png
Debug Message: No files found matching mask gfx/Terrain/1SideN*.png
Debug Message: No files found matching mask gfx/Terrain/1SideE*.png
Debug Message: No files found matching mask gfx/Terrain/1SideS*.png
Debug Message: No files found matching mask gfx/Terrain/1SideW*.png
Debug Message: No files found matching mask gfx/Terrain/2SideN*.png
Debug Message: No files found matching mask gfx/Terrain/2SideE*.png
Debug Message: No files found matching mask gfx/Terrain/2SideS*.png
Debug Message: No files found matching mask gfx/Terrain/2SideW*.png
Debug Message: No files found matching mask gfx/Terrain/3SideN*.png
Debug Message: No files found matching mask gfx/Terrain/3SideE*.png
Debug Message: No files found matching mask gfx/Terrain/3SideS*.png
Debug Message: No files found matching mask gfx/Terrain/3SideW*.png
Debug Message: No files found matching mask gfx/Terrain/4SideN*.png
Debug Message: No files found matching mask gfx/Terrain/4SideE*.png
Debug Message: No files found matching mask gfx/Terrain/4SideS*.png
Debug Message: No files found matching mask gfx/Terrain/4SideW*.png
Debug Message: Reading Star Names
Debug Message: Reading Star Names... Done
Debug Message: No files found matching mask ./Data/English/Tutorials/*.xml
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\CustomMaps\*.sav
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\Dark Avatar\*.sav
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\Dread Lords Campaign\*.sav
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\Gfx\*.sav
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\Metaverse\*.sav
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\SandboxGames\*.sav
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\ships\*.sav
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\ShipStyles\*.sav
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\shiptemplates\*.sav
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\Story Logs\*.sav
Debug Message: No files found matching mask C:\Users\Teja\Documents\My Games\GC2DarkAvatar\temp\*.sav
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Loading Custom Map
Debug Message: Loading Data Defs
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: Loading TechDefs
Debug Message: Max num techs: 273
Debug Message: Loading ImprovementDB
Debug Message: Loading Component Defs
Debug Message: Loading ShipTypes
Debug Message: Loading ShipTemplates
Debug Message: Loading ParsedHardpoints
Debug Message: Loading AnomalyTypes
Debug Message: Loading RandomEvents
Debug Message: Loading UPIssues
Debug Message: Loading ResourceTypes
Debug Message: Loading InvasionTactics
Debug Message: Loading SBmodules
Debug Message: Loading PoliticalParties
Debug Message: Loading Planet Types
Debug Message: Loading Star Types
Debug Message: Loading AFMBModules
Debug Message: Loading ShipStyles
Debug Message: Loading Game
Debug Message: Loading: Game mode is normal.
Debug Message: Loading Galaxy
Debug Message: Sectors across: 5 x 5
Debug Message: Loading FOW Map
Debug Message: Loading ZOC Map
Debug Message: Loading Planets
Debug Message: Loading Stars
Debug Message: Loading Anomalies
Debug Message: Loading Resources
Debug Message: Loading AsteroidFields
Debug Message: Loading AFMiningBases
Debug Message: Loading Civs
Debug Message: Loading Colonies
Debug Message: Loading RallyPoints
Debug Message: Loading Ships
Debug Message: Loading Fleets
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Can't find ship type Fleet in definitions
Debug Message: Loading Turn Event Log
Debug Message: Loading Treaties
Debug Message: Loading ENDGALAXYDATA
Debug Message: Updating ZOC.
Debug Message: UIBeginGame called with g_ulLocalPlayerID = 3
Debug Message: UIBeginGameHelper: New Game Started
Debug Message: UIBeginGameHelper: Mods are Disabled
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Disband_Button
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Auto_List_Back
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Auto_List_Up_Button
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Auto_List_Down_Button
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Auto_Checkbox
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Auto_List_Title
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Manager_Title
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Auto_Title
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Type_Discription_Title
Debug Message: StarbaseDetailsWnd: Cannot find OBJID Starbase_Details_Type_Image
Debug Message: Error. String Not Found. Table: StarbaseDetailsWnd String Name: DisbandBtn
Debug Message: WM_CLOSE message received.
Debug Message: GameUninitialize start
Debug Message: Killing Galaxy
Debug Message: Killing threads.
Debug Message: Kiling civs.
Debug Message: Killing ships.
Debug Message: Killing rallypoints.
Debug Message: Killing misc objects.
Debug Message: Killing stars.
Debug Message: Killing anomalies.
Debug Message: Killing asteroid fields.
Debug Message: Killing asteroid field mining bases.
Debug Message: Killing space resources.
Debug Message: Killing colonies and planets.
Debug Message: killing scenario.
Debug Message: Clearing Turn Event Log
Debug Message: Clear galaxy settings.
Debug Message: Clear influence.
Debug Message: Clear up laws.
Debug Message: Clear first time events.
Debug Message: Clear wonders and trade goods.
Debug Message: Clear sector mapper.
Debug Message: Clear data definitions.
Debug Message: Killing ship styles:
Debug Message: Killing Galaxy: Completed
Debug Message: Shutting down sound system.
Debug Message: Clearing sound and music handles.
Debug Message: Desplay_ShipList_Entry_Down.png not cleared 90 counts left.
Debug Message: Desplay_ShipList_Entry_Over.png not cleared 90 counts left.
Debug Message: Desplay_ShipList_Entry_Up.png not cleared 180 counts left.
Debug Message: Desplay_Small_Status_Frame_Up.png not cleared 180 counts left.
Debug Message: PlanetTex_C:\Program Files\Stardock\TotalGaming\GalCiv2\Data\HeightMaps\p9_h4_w512_h256_138936012.raw_ToxicWorld not cleared 1 counts left.
Debug Message: TextFiledBack.png not cleared 180 counts left.
Debug Message: WorkAreaBack.png not cleared 1 counts left.
Debug Message: GameUninitialize end
Debug Message: Device not cleared. 15094 counts left.
Debug Message: D3D not cleared. 1 counts left.
Debug Message: Destroying Window.
Debug Message: Main Shell terminating normally
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Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Unallocated Mem: 8 bytes of memory from line 1130 of .\Source\editfields.cpp
Debug Message: Not all memory has been freed from memory system EditFields.
Debug Message: 2160 bytes of memory still allocated.
Reply #7 Top
The problems you describe don't fit exactly with it but there is a known bug in nVidia's Vista drivers prior to version 101.41 (you have 98.15). This bug can regularly cause freezes and crashes. If nVidia and your laptop manufacturer don't have any drivers available for you on their websites that are v101.41 or higher, head over to laptopvideo2go.com and get the latest Vista drivers they have.
Reply #8 Top
HI
Check the drives available at http://www.tweakforce.com/
If you have GF 7600 GO (laptop) and Windows Vista look there for
"Xtreme-G Mobile 163.67 Vista 32bit" (or 64, depends of your Vista ver.)

A friend of mine had the same problem and now is solved :)
I hope it helps.

Cheers