desktop X resolution ?

So I love the harmoy desktopX so much, but I'm not useing that resolution. Is there an toturial on how to make it into ur resolution, or if someoen could do something. I realy like it.   
14,335 views 25 replies
Reply #1 Top
kaazz .. it depends on your res in relation to the res used in the theme.. if its smaller then you would have to alter some graphics and move the correlating objects.if bigger .. then you would just need to center the top bar...
Reply #2 Top
It's bigger, I'm useing 1280*1024 I kinda didnt understand the second sentence.
Reply #3 Top
ok if the res you are using is larger than the one in the DX theme you will need to center the top bar.open DX builder and move the images and all related objects to the right ( i sugest starting with the main bar part or background of the bar.). to do this in builder you would go in to each objects properties/ then the summary tab/ then change the very first coordinates (typically shown as left) to where you would want the object. then hit apply and the object will move to the right. remember higher #'s will move it right, lower will move it left. each part of the top bar will need to be moved in this fashion to fit everything back in the same are it was in.

you can also find the parent object and set the movement to default. and hit apply this will allow you to drag the bar over to where you need it and the objects which make up that bars internals will follow...


you can actually try this now as it may already be set to default and can be moved...
Reply #4 Top
kaazz!
Try contact the author, and request him, maybe made smaller size for u..
Reply #5 Top
ahh your res is smaller.. so it will be quite a task to change it to fit...it can be done but much more detailed than in my last post...
Reply #6 Top
Wow! I am in the process of writing a tutorial for the wiki on changing the rez for that very theme! It isn't complete enough for the wiki but I could upload the word doc to a file sharing site.....


P.S.: I'm on 1024 so I think it should work for you.
Reply #7 Top
Wow! I am in the process of writing a tutorial for the wiki on changing the rez for that very theme! It isn't complete enough for the wiki but I could upload the word doc to a file sharing site.....


P.S.: I'm on 1024 so I think it should work for you.
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Reply #8 Top
I put it up on my article development page over at the WCWiki. Apologies for the lack of images as of yet; hope it is still understandable.

Modifying a Theme for Your Resolution
Reply #9 Top

/looks for reading specs
Reply #10 Top
I think I get it... have to try it later.


Thanks sViz.
Reply #11 Top
I just uploaded a version at 1280x768.   
Reply #12 Top
ok if the res you are using is larger than the one in the DX theme you will need to center the top bar.open DX builder and move the images and all related objects to the right ( i sugest starting with the main bar part or background of the bar.). to do this in builder you would go in to each objects properties/ then the summary tab/ then change the very first coordinates (typically shown as left) to where you would want the object. then hit apply and the object will move to the right. remember higher #'s will move it right, lower will move it left. each part of the top bar will need to be moved in this fashion to fit everything back in the same are it was in.

you can also find the parent object and set the movement to default. and hit apply this will allow you to drag the bar over to where you need it and the objects which make up that bars internals will follow...


you can actually try this now as it may already be set to default and can be moved...
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Just hold the ctrl button down while dragging things to where you want them.
Reply #13 Top
Wow! I am in the process of writing a tutorial for the wiki on changing the rez for that very theme! It isn't complete enough for the wiki but I could upload the word doc to a file sharing site.....


P.S.: I'm on 1024 so I think it should work for you.
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Wow. My theme is getting some attention! I am honored.   
Reply #14 Top
Wow. My theme is getting some attention! I am honored.
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You do make some very beautiful themes.



Okay, I put up the images for the tut. Hope that clarifies things a bit.
Reply #15 Top
Thanks all for your help and thanks jim, I can enjoy your theme now! :P:P:P
Reply #16 Top
You do make some very beautiful themes.
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Awww Shux! Thank you, you are too kind, I have all kinds of help.
Reply #17 Top
I think we need to work with people making themes to get them to work on things like being res-independent (not 100% due to size items) but you could make things "Scale" or "stretch" and still look good. the trick is to not use an object for the background items, like the top/left/right/bottom/center areas and then use the "advanced" settings on the objects to be able to stretch (or tile) these to fit the user's screen size.

I think this could be a good tutorial.. anyone interested? Email me.
Reply #18 Top
I think this could be a good tutorial.. anyone interested? Email me.
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/me raises hand
Reply #19 Top
I think we need to work with people making themes to get them to work on things like being res-independent (not 100% due to size items) but you could make things "Scale" or "stretch" and still look good. the trick is to not use an object for the background items, like the top/left/right/bottom/center areas and then use the "advanced" settings on the objects to be able to stretch (or tile) these to fit the user's screen size.
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that'll work for a simple widget or theme but for a advanced theme i don't think there are only one way to make a theme in resolution independent; i mean that made a theme in resolutions independent need:
Good groupings
All objects named(if not groups and especially when we have severals ones won't work correctly)
use the good area placements
use stretching and advanced settings for some of the background image
AND tried it in all the resolutions you can

BUT i think a good tutorial explaining how to use % of the resolution size and stretching/tiles in DX might help some beginners and even advanced users to find their way.
So RomanDA way to go
I thought to make one severals times but i don't think i've the languages' skills to explain it correctly
I can easily make a theme in res ind but i can't explained how in english (from the way used change for each themes also)
Reply #20 Top
I can easily make a theme in res ind but i can't explained how in english (from the way used change for each themes also)
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yeah, but I'm thinking some people could use one translated over from English....
Reply #21 Top
yeah, but I'm thinking some people could use one translated over from English....
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everytimes i try to explain it in french too, people didn't got the idea :SNIFF!:
I admit that here i failed
I keep trying to write a "tutorial" to explain how made a res ind... It's on the list
You know it's not i don't have the time or that i don't want make it
I keep try to explain it time to time, and to help user to make their own or at least a base to work on...

Reply #22 Top

yeah, but I'm thinking some people could use one translated over from English....


everytimes i try to explain it in french too, people didn't got the idea
I admit that here i failed
I keep trying to write a "tutorial" to explain how made a res ind... It's on the list
You know it's not i don't have the time or that i don't want make it
I keep try to explain it time to time, and to help user to make their own or at least a base to work on...

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Sometimes when we give instructions we either leave out a step or don't make the steps clear enough. a tutorial isn't the same as a conversation where someone can stop you and ask what you meant when you said something.

where i work, they used have these little get togethers for managers and such and they would do things like get into groups and come up with tutorial instructions on how to do something.

on of the things they used as an example was changing a flat tire on a car.

for those of us that have done it, seems simple enough.

but when you sit down and draft it step by step then let some one try to follow it exactly, invariably you run into snags.

in the tire example I saw instructions that ended with:

"put spare tire on
replace lug nuts
you're now ready to drive"


never told them to tighten them - or which direction to turn to tighten when previous instruction to remove nuts included direction of turning
never told them to put hubcap on = when previous explained to take off
never told them to put spare and tools back in the trunk - when previous explained take them out
never told them to close trunk when done


simple things yeah. things most of us take for granted as basic common sense

just read a post where someone is trying to go back to windows default something or the other after uninstalling WB - they were told to open the program, pick the window theme, then reboot, then uninstall

someone else piped in with reinstall wb, then pick windows default,...

simple things

tutorials are cool and can be very helpful
or depending on the skill/knowledge level of the reader they can be intimidating

helping someone to make an independent resolution theme can go smoothly if they familiar with the components of a theme, altering graphics, determining components, understand grouped and children, etc

for some of us (of which I'm in this group)... it's more like.... 'okay, i'm in builder.... i right clicked on it...now what?'


Reply #23 Top
tutorials are cool and can be very helpful
or depending on the skill/knowledge level of the reader they can be intimidating

helping someone to make an independent resolution theme can go smoothly if they familiar with the components of a theme, altering graphics, determining components, understand grouped and children, etc

for some of us (of which I'm in this group)... it's more like.... 'okay, i'm in builder.... i right clicked on it...now what?'
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that's the point yes
As build an independent theme needs both of this, it's difficult to get the good balance between differents readers' levels.
I don't say it's impossible to do, i keep try to get the good balance.
What i say is that should be really point per point and don't left the skills needed.
We need to explain each things in this tutorial...
Cause in fact make a theme in resolution independent depends of all things learns about DX building:
_ Creating Objects
_ Z_order
_ object properties (altering graphics)
_ Movement (lock/unlock)
_ Activation
_ Groups
_ Adjust position
_ And sometimes Scripting

So when i said i can't make a tutorial for now i mean more i didn't finish it or find a way to simplify some of this things.
Yes there are in desktopx general guide, but no one asked for a res ind tutorial if that was enough isn't it. So that means people need something more clear and detailled.
Honestly i could make one with "FOR ADVANCED DX USERS, YOU NEED TO UNDERSTAND EVERYTHING ABOUT DX FIRST" in front of the tutorial and explain only the idea (cause it's only explain an idea); BUT that won't be helpful for those who need it isn't it....

Reply #25 Top
I'm all for a tutorial on how to make a theme resolution independant.  :CONGRAT: I don't have much experience with it myself; I've only made 2 themes so far. Whoever is working on it...it would be much appreciated if you could add it to the Wiki as well.