Small problem
from
GalCiv2 Forums
Hey everyone! I have a slight problem with the game so here goes:
I'm currently playing on a HUGE map so naturally I have many planets. I'm pretty far into the game and decide I want to make ALOT more space stations
So I create a rally point, set all my shipyards to send newly built ship there and then set all shipyards to build some constructors. Well all my (30+) planets pump out a constructor on auto-pilot and now my end of turns last longer then my regular turns!! These are custom builders so they have a movement range of about 24 (if I remember correctly) so waiting on just one to finish its move takes a few seconds.......multiply that by 40+ builders and you can start to see my problem lol.
I've tried searching the forums to see if this has been brought up before but all I could find were topics about actual ship movement points. Sorry in advance if it has!
I'm currently playing on a HUGE map so naturally I have many planets. I'm pretty far into the game and decide I want to make ALOT more space stations
So I create a rally point, set all my shipyards to send newly built ship there and then set all shipyards to build some constructors. Well all my (30+) planets pump out a constructor on auto-pilot and now my end of turns last longer then my regular turns!! These are custom builders so they have a movement range of about 24 (if I remember correctly) so waiting on just one to finish its move takes a few seconds.......multiply that by 40+ builders and you can start to see my problem lol.I've tried searching the forums to see if this has been brought up before but all I could find were topics about actual ship movement points. Sorry in advance if it has!

I'd gladly trade a bit of turn processing time for better keyboard support, sizable windows for rally points, etc. I never even thought about how long a game took me until those Metaverse folks roped me in.