Economy Explaination please
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GalCiv2 Forums
I have been reading the topic, The Flawed GalCiv2 economy by feralminded and have come up with some questions. But they are not directly related to the topic, but rather the hijacked conversation that began about varying strategies to over come the limitations of the sliders.
One was stating a view that building a near economic civilization and purchasing outright was better than a balanced one.
A second stated a near total research economy.
And a third did something along the lines of a 99%/1% rule for military and social spending.
Can I get a more in depth explaination of these "strategies" or a link to where they are properly explained? Right now, i am working on normal difficulty in a large galaxy. I maxed out my econ bonuses and have most planets working around 12M people and a tax rate that varies between 33% and 36% trying to keep moral above 55% for pop growth.
I usually build 3-6 factories on a new planet purchasing the first 1-2 and then let it build on its own for awhile, occasionally buying out the production after 50% complete halving the production time. But it seems to me that i am barely keeping ahead of the AI. I am winning because i am the only one with invasion modules at this time. I am in first place, but at best i had maybe 150 bc profit/month during that special event. Normally about 50-75bc's profit. I do run at 100% production and economy for nearly the entire game and keep my sliders at approximately 40% research, 30%/30% social/military.
Why do you guys have 1.5M BC/turn of income ? Please explain a bit in more detail for a new one looking to get more knowledgable. You talk about the counter-intuitiveness of things, please make it more explicit.
thanks,
Brian
One was stating a view that building a near economic civilization and purchasing outright was better than a balanced one.
A second stated a near total research economy.
And a third did something along the lines of a 99%/1% rule for military and social spending.
Can I get a more in depth explaination of these "strategies" or a link to where they are properly explained? Right now, i am working on normal difficulty in a large galaxy. I maxed out my econ bonuses and have most planets working around 12M people and a tax rate that varies between 33% and 36% trying to keep moral above 55% for pop growth.
I usually build 3-6 factories on a new planet purchasing the first 1-2 and then let it build on its own for awhile, occasionally buying out the production after 50% complete halving the production time. But it seems to me that i am barely keeping ahead of the AI. I am winning because i am the only one with invasion modules at this time. I am in first place, but at best i had maybe 150 bc profit/month during that special event. Normally about 50-75bc's profit. I do run at 100% production and economy for nearly the entire game and keep my sliders at approximately 40% research, 30%/30% social/military.
Why do you guys have 1.5M BC/turn of income ? Please explain a bit in more detail for a new one looking to get more knowledgable. You talk about the counter-intuitiveness of things, please make it more explicit.
thanks,
Brian