A terrible evil is growing in my strongest planet!!! What heck is that?

It seems Galciv always have a way to suprise me......just when I was half way to conquring the AIs, a message tells me that a terrible evil is growing on one of my planet, and it happen to be my best and strongest capital....now scienctist suggest me to abandon the colony....Can somebody please tell me whats this about? Thx

~SDC~
1,785 views 39 replies
Reply #2 Top
Let me tell you that it is not very pleasent at all. Get ready to rock and roll!!!!!!!!

I suffered from it last night.
Reply #3 Top
It'll get worse before it gets better... but it is "resolvable" in the long-term. Just not fun at all. One of the more clever random events IMHO...

~SDC~
Reply #4 Top
Its just happened to me...
I lost because of that :(

Nice game
Reply #5 Top
Happened to me today. I was going for some kind of victory against the Altarians when it started to happen. I was on good terms with them and about equally strong. We had just wiped out the Torians and were alone on the map. Now that big fat evil comes all over me and the next thing I know is that the Altarians want money from me.

Question: Is it worth the time and effort to try and continue the game against "normal" difficulty Altarians? I'm ethically good, so I don't think they'll go much beyond extortion; but then, they just conquered the also good Torians out of the blue.
Reply #6 Top
"Evil is growing..." , Yeah, I had that happen in the only game I was winning.

Sigh.....

Be ready. I wasn't and I had to surrender (i.e. start over since this silly interface has no surrender option).
Reply #7 Top
Just give all your systems to another race, works quite fine as surrender. :p
Reply #8 Top
i sure hope the terrible evil isnt the return of disco because I've already had to suffer through that once.
Reply #9 Top
yea if you get that message you are screwed... unless it is late game

~SDC~
Reply #10 Top
That is a rather unpleasent event. If its late game hope you have a decient military if its early...well umm good luck you will need it.

~SDC~
Reply #11 Top
My suggestion- the very turn you get that message, send ALL of your forces to the planet. Assuming you have a high enough tech, you should be able to beat the event. But, I would not worry too much- I am sure Stardock is working on an improvement to the random events system. They seem to be very good and dedicated to fixing things/ making things more fun.
Reply #12 Top
This event ISN'T that hard. When you get the message, you build a transport on there, put as many people as youc an on it. Then when it occurs, invade the planet.



~SDC~
Reply #14 Top
Well I hate giving out those kinds of tips because they're part of the whole experience. There are many different ways of handling the Draginol event for instance. None of the events are "random" and they were all really thought out.

In time, hopefully other players will post other solutions they came up to the Draginol problem. I won't give away any other paths but there are other paths to dealing with them. It's a very complex event, it's not just a crank out bad guy ships and ruin game event.

I think in 1.02 we're ging to need to have events be more sensitive to the overall difficulty level so that new players don't get nailed with this. That would give us the flexibilty of adding in more challenging events. ;)

~SDC~
Reply #15 Top
challenging events = good.

pounding newbs = evil.

Right now Stardock is evil ;)

M

~SDC~
Reply #17 Top
Yeh, this event just ruined my first game. (:(

What bugs me is that, unless you know what's coming, it's pretty much unstoppable. I think it's a wee bit overpowered. It could be toned down a few notches and still be an effective event.
Reply #18 Top
It has been in 1.01a.

~SDC~
Reply #19 Top
Ah coooool.

Well, if I want to salvage my current game, I think my only hope will be to build enough terror stars to annhilate the Draginol-held systems in one turn... LOL
Reply #20 Top
Too late. The Dread Lords have been freed already. No more crystals for us. Arnor will pay. :)

~SDC~
Reply #21 Top
I hope it wasn't toned down too much... sounds like a fun late game event to play through :)

I had a couple of minor civs pop up in my turf and dealt with them the way you mentioned Brad. I just built a couple transports in the neighboring system, loaded them up with about a billion people and crushed the upstart civ before it could cause me any problems :)

~SDC~
Reply #22 Top
"I think in 1.02 we're ging to need to have events be more sensitive to the overall difficulty level so that new players don't get nailed with this. That would give us the flexibilty of adding in more challenging events."

I could accept that. Right now, I find some of the random events to be really frustrating, and they tend to turn me off the game in general (like I said in another thread, anything that obliterates or nearly obliterates me that is *completely* out of my control isn't fair to the player), but if they are implemented in a fashion that prevents really wicked ones from appearing in particularly bad circumstances, I wouldn't mind so much.

- Ash
Reply #23 Top
I like the idea (proposed int he Suggestions thread) of having a slider that controls the frequency or impact of these Random Events. Set it to zero, they don't ever happen. Set it to low, you get occasional, mild events ("The Torians discover an artifact that increases XXXX system's planets PQ by 2!". Set it to medium (or maybe medium-high ;) ), you get what we have now. Set it to High, and you get Chaos ("The Progentitors just came back and want to know why there are monkeys on their planets... and just wait for next turn!")

:)

~SDC~
Reply #24 Top
I just played my 2nd game of GalCiv ever today. Medium galaxy with all other civs set to beginner. I spent all day pressing forward with this game, trying to get some first hand experience with all the tech.

Then I got reamed by a Draginol event (took a 4 planet system). They started with at least 6 dreadnoughts. I hadn't even built any yet because the AIs were so far behind me in tech. In just a few months they'd destroyed my entire fleet, destroyed all my starbases, and invaded one system.

It sounds like an interesting event to toss into to the game, but when I'm playing on "simple", it would be nice if I didn't get an embarrasing beatdown (esp. when I think I'm just playing out to the end). Maybe I'm just mad because I wasted my entire day playing this game. Just gotta vent. (:(
Reply #25 Top
I got this event yesterday for the first time. Now that I know what it is, I can handle it, but the first time it pops up, it can ruin a game, and someone's attitute towards it. I came close to uninstalling.

The fact that it came at a critical time in a war where the Arceans started demanding too much tribute and had declared war, then after they realized that just because I was low on the military graph didn't mean that I was a pushover, they formed an alliance with the Alterians, and the next time they attacked, it pulled the Alterians into the war, and the Torians were allied with the Alterians, so they got pulled in too. The Torians were my next door neighbors, so things got messy very fast, especially since I was playing trading empire, and most of my trade routes just got shut down by the sudden expansion of the war.

I'm finally getting a handle on it, and liking it because it was the first time I had fought a full blown war in GalCiv, and it was also the first time it looked like I was going to win with all the AIs set to "Normal." Suddenly, this random event pops up on the only planet in range to support the two starbases I have in that area, both on resources that are critical. If that weren't bad enough, one of the first things that happens is I've got an Overlord charging around blowing away my two starbases, and then it turns towards my empire and goes after my best production planet. Mind you, at this point, only the Torians can make dreadnoughts, I'm the tech leader, but most of my tech is trade-oriented, and I'm at war (through no choice of my own) with them, so I can't get the tech from them so I can throw AM missiles at the Overlord. I tried to fight for a few turns, and then gave up.

I can honestly say that that wasn't fun. Now, if people had called off their wars long enough to put up a fight with the evil, then it could have been fun :)