Yet another first impression thread
from
Sins Forums
I really enjoyed beta 2 and can't wait for the finished product.
Pros
- Epic is the word i believe.
- Looks great.
- Runs smoothly on my year old work laptop.
- Plenty of research
- Cool abilities
- Bounty system
Cons
- Lacking diplomacy options
- The overview bar on the left side is cluttered after half an hour.
- Ship icons are close to indistinguishable on the overview bar.
- Bugs (but hey, its a beta)
So i should probably say something about what i would like to be different in the final release.
I would really like the overview to be different, i have trouble telling what units i have selected at times, and would rather have a standard selected units thingy on the bottom of the screen.
I would love to have a new function that lets groups autoattack enemies entering a system while staying in formation. This would prevent frigates that are fast from getting pulverized when autoattacking.
I also experienced a few unforgivable bugs, such as being completely unable to attack.
This happened on two out of 5-6 games.
My vessels simply fly over to the enemy and do nothing, same applies to the enemy vessels.
I also experienced that when eradicating an enemy presence on a planet they immediately get it back without having to colonize it again. this bug occurred in all the games i had except one, but only on certain planets.
Edit: I also noticed that even when having taken over two of the enemies planets and having them cornered with vastly superior ships and upgrades, and try to offer them peace, they far to often act like they are the ones in a excellent position to wipe me out at the time of their choosing.
So have the enemy give you a hint as to how balanced the battle is by their responses to different diplomatic requests or offers.
Pros
- Epic is the word i believe.
- Looks great.
- Runs smoothly on my year old work laptop.
- Plenty of research
- Cool abilities
- Bounty system
Cons
- Lacking diplomacy options
- The overview bar on the left side is cluttered after half an hour.
- Ship icons are close to indistinguishable on the overview bar.
- Bugs (but hey, its a beta)
So i should probably say something about what i would like to be different in the final release.
I would really like the overview to be different, i have trouble telling what units i have selected at times, and would rather have a standard selected units thingy on the bottom of the screen.
I would love to have a new function that lets groups autoattack enemies entering a system while staying in formation. This would prevent frigates that are fast from getting pulverized when autoattacking.
I also experienced a few unforgivable bugs, such as being completely unable to attack.
This happened on two out of 5-6 games.
My vessels simply fly over to the enemy and do nothing, same applies to the enemy vessels.
I also experienced that when eradicating an enemy presence on a planet they immediately get it back without having to colonize it again. this bug occurred in all the games i had except one, but only on certain planets.
Edit: I also noticed that even when having taken over two of the enemies planets and having them cornered with vastly superior ships and upgrades, and try to offer them peace, they far to often act like they are the ones in a excellent position to wipe me out at the time of their choosing.
So have the enemy give you a hint as to how balanced the battle is by their responses to different diplomatic requests or offers.