No notification on new ship builds and lost autopilots
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GalCiv2 Forums
DA1.5x3
2Gb of RAM (less than 200Mb used on game start)
4Gb swap.
2.6 GHz system
(I included the system part of the debug below)
I'm on only a huge abundant all map. I'm seeing two problems:
I seem to not be getting ship build notifications on most turns (right hand of the screen icons), so I have to troll my planets (400+) looking for any that have ships in orbit to find my new builds. I am also, occasionally, not getting the social build complete icons on the right hand of the screen as well.
I am also having significant numbers of ships lose their autopilots, so then I get to cycle through every ship with movement points and re-issue autopilot commands to all the "lost" ships. I used to have the happen in a non-repeatable way every now and then in DL, but not like this. I think it's worse because of the pure numbers of ships I have moving (due to slower ships, I have more in transit) The lost autopilots tend to be much worse on my first two turns after loading the game.
Are others having these issues? Would someone at Stardock like a full debug, or save game file?
Debug Message: Version v1.50x3 Dark Avatar last updated on: Mon Mar 12 18:37:34 2007
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 4/7/2007, 17:26:18
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: JASONHOME
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
Languages: English (Regional Setting: English)
System Manufacturer: MICRO-STAR INC.
System Model: MS-6728
BIOS: Version 1.00
Processor: Intel(R) Pentium(R) 4 CPU 2.60GHz (2 CPUs)
Physical Memory: 2048MB RAM
Page File: 196MB used, 5792MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce FX 5200
Manufacturer: NVIDIA
Chip Type: GeForce FX 5200
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0322&SUBSYS_00001B13&REV_A1
Display Memory: 128.0 MB
Current Display Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: ViewSonic VG2021m
Monitor Max Resolution: 1400,1050
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9371
Driver Date: 10/22/2006 12:22:00
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_72801462&REV_02
Manufacturer ID: 1
Product ID: 100
Driver Name: cmuda.sys
Provider: C-Media Inc.
Driver Version: 5.12.0001.0039
Driver Date: 11/6/2003 14:59:58
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0
2Gb of RAM (less than 200Mb used on game start)
4Gb swap.
2.6 GHz system
(I included the system part of the debug below)
I'm on only a huge abundant all map. I'm seeing two problems:
I seem to not be getting ship build notifications on most turns (right hand of the screen icons), so I have to troll my planets (400+) looking for any that have ships in orbit to find my new builds. I am also, occasionally, not getting the social build complete icons on the right hand of the screen as well.
I am also having significant numbers of ships lose their autopilots, so then I get to cycle through every ship with movement points and re-issue autopilot commands to all the "lost" ships. I used to have the happen in a non-repeatable way every now and then in DL, but not like this. I think it's worse because of the pure numbers of ships I have moving (due to slower ships, I have more in transit) The lost autopilots tend to be much worse on my first two turns after loading the game.
Are others having these issues? Would someone at Stardock like a full debug, or save game file?
Debug Message: Version v1.50x3 Dark Avatar last updated on: Mon Mar 12 18:37:34 2007
Debug Message: Checking DX Version.
Debug Message: *********DXDiag info follows.*********
System Info
Time: 4/7/2007, 17:26:18
DirectX Version: DirectX 9.0c (4.09.0000.0904)
Machine Name: JASONHOME
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 2 (2600.xpsp_sp2_rtm.040803-2158)
Languages: English (Regional Setting: English)
System Manufacturer: MICRO-STAR INC.
System Model: MS-6728
BIOS: Version 1.00
Processor: Intel(R) Pentium(R) 4 CPU 2.60GHz (2 CPUs)
Physical Memory: 2048MB RAM
Page File: 196MB used, 5792MB available
Windows Dir: C:\WINDOWS
Display Info
Display device 1:
Device Name: \\.\DISPLAY1
Card Name: NVIDIA GeForce FX 5200
Manufacturer: NVIDIA
Chip Type: GeForce FX 5200
DAC Type: Integrated RAMDAC
Key Device: Enum\PCI\VEN_10DE&DEV_0322&SUBSYS_00001B13&REV_A1
Display Memory: 128.0 MB
Current Display Mode: 1024 x 768 (32 bit) (60Hz)
Monitor Name: ViewSonic VG2021m
Monitor Max Resolution: 1400,1050
Driver Name: nv4_disp.dll
Driver Version: 6.14.0010.9371
Driver Date: 10/22/2006 12:22:00
DirectX Acceleration Enabled: Yes
Sound info
Sound device 1:
Description: C-Media Wave Device
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: PCI\VEN_8086&DEV_24D5&SUBSYS_72801462&REV_02
Manufacturer ID: 1
Product ID: 100
Driver Name: cmuda.sys
Provider: C-Media Inc.
Driver Version: 5.12.0001.0039
Driver Date: 11/6/2003 14:59:58
Type: WDM
Other Drivers:
Acceleration Level: 3
Cap Flags: 0
Min/Max Sample Rate: 0, 0


