The advantages and disadvantages of alliances
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Alliances aren't particularly hard to get, it seems. If you've got diplo victories on then there are clear advantages to getting as many as you can, but if not I'm wondering whether they're always beneficial. Since allies don't ever seem to turn on you they make research and influence victories much easier. An ally will stand idly by while you research a win or flip all of their worlds. The real question here is with respect to military victories. So here's my question, to those more veteran in these matters than I:
Do the disadvantages of breaking an alliance outweigh the benefit of temporarily neutralizing a potential adversary in a strictly military game?
Do the disadvantages of breaking an alliance outweigh the benefit of temporarily neutralizing a potential adversary in a strictly military game?