Innovative Techs and Improvements?
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Stardock Forums
Just how many techs and social projects actually give you new abilities? It seems like most techs only add to your race's or planets' stats (according to JavaScout's page). While they may be useful, they're pretty boring. So what if a tech increases morale by 10%. That's nowhere near as interesting as the techs that develop your initial diplomacy options (communication, trade, and alliance). The buildings you can construct are even worse - they offer no innate abilities other than stat increases. And how wonderful are the wonders, when they are duplicated entirely by other elements in the game?
I realize that the game has quite a long lifecycle ahead of it. I hope that instead of adding new ships with different HP/Speed/Attack/Defense values, they add something to mix the tech tree up a bit.
- Nobody
~SDC~
I realize that the game has quite a long lifecycle ahead of it. I hope that instead of adding new ships with different HP/Speed/Attack/Defense values, they add something to mix the tech tree up a bit.
- Nobody
~SDC~