| I didn't know this! I always use at least two weapon types... using two weapon types equally seems to stop the AI from trying to adapt like it does when you use one weapon type. |
There are exceptions but consider the case where the defender has all three defense types. In that case it's *never* correct to use more than one weapon type. Even in the case where the defender has only one defense type, it's clearly better to use a weapon that he has no defense against than to use two weapons when he has a defense against one of them.
This has been discussed in other threads although I wouldn't know how to begin searching for them. The bottom line is that it's almost always in your best interest to design a ship with the specific weapons and defense that you need for your current opponent and then re-design them for the next opponent or once your current opponent adapts.
I'm not positive how the new DA combat system will affect this, but I don't think it really changes anything related to multiple weapons types.
As an aside it is probably a good thing to have multiple weapon types within the same fleet, not just on the same ship.